This scene is included in Archinteriors vol. 28 collection, which is available in Evermotion Shop. This scene was modeled and set with 3DS Max and rendered with V-Ray (check V-Ray price!).

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Final image of moody wooden room
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Wireframe, camera and lights
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Overview of the scene. Two main distinctive features that make this scene great are: 1) a high quality wood material that is used for floor, walls and ceiling and 2) a couple of carefully placed VrayLight sources that we used to achieve warm and cosy look.

As usual, we use Gamma 2,2.

...and metric units system.

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One VrayLight was put behind the camera
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There are 8 lights in this scene, (not counting VrayLight Materials)
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Two lights that are placed in front and behind the shelf are the most important in this scene. Settings of the first light on the right.
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Notice that both lights don't affect specular or reflections, only diffuse
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Small lights are put into halogens lamps. Settings on the right.
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Settingss of side light on the right
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Floor material is the most important material in the scene. It is used not only for floor, but also for walls and ceiling joists. It is a VrayBlend Material that consists of two layers.
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Floor - base material settings

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Floor - base material maps settings
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Floor - coat material settings
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VrayBlend Material of paper birds that are populating the shelf
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Paper bird lamps base material (VrayLight Material)
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Paper Birds - coat material settings
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Paper birds coat material - maps settings
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There is another light source on the floor - a lamp standing on the left. Above you can see its material settings. It is VrayBlend material which consists of VrayFastSSS2 and VrayMaterial
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Lamp - VrayFastSSS2 settings
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Lamp - VrayFastSSS2 settings (continued)
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Lamp - coat material settings
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Adobe Photoshop - post production layer stack
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The final image with post production. PSD file is included with this Archinteriors scene.

Thanks for reading! Please, leave your comment if you have any questions.
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