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Making of wooden interior - Tip of The Week

Michał Franczak 2014-09-11 10:30 tutorial  > 3ds MAX  > modeling

Scene 4 from Archinteriors vol. 28.

This scene is included in Archinteriors vol. 28 collection, which is available in Evermotion Shop. This scene was modeled and set with 3DS Max and rendered with V-Ray (check V-Ray price!).

Click on image to enlarge 36_AI28_04_PS__nr_2504.jpg

Final image - an island with sink and a  cabinet on the right. Plants come from Evermotion collections, tree comes from AM100.

 

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Wireframe

 

 

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Scene overview. there are total 5 lights in this scene. Two Target Directional Lights, one dome light and two rectangle VrayLights.

 

 

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View from camera

 

9B_gamma_nr_1951.jpg

We use Gamma 2,2.

 

9D_units_nr_1967.jpg

...and metric units system.

 

9E_system_units_nr_1965.jpg

 

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Target Directional Light no. 1 settings on the right

 

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Target Directional Light no. 2 settings

 

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Dome Light settings

 

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Close-up. We placed VrayLight in front of the glass door. Settings on the right.

 

 

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A small light in front of a plant for accent.

 

 

 

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Camera settings

 

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Floor plane

 

 

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Floor material. Both maps are set to 100%.

 

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Sink

 

668_400_AI28_2.jpg

 

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Sink material

 

 

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Sink material - continued

 

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Sink material (coat)

 

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Glass material. there are two types of glass - one normal and one frozen. These are normal (glossiness 100) glass settings

 

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Glass material - base

 

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Glass material - coat

 

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Frozen glass.

 

 

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Frozen glass material settings.

 

Click on image to enlarge 22_nr_2511.jpg

Rocks were generated by the script.

 

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Rocks - blend material settings

 

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Rock material one

 

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Rock material two

 

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Rock material three

 

Click on image to enlarge 28_nr_2482.jpg

Rock material four

 

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A cabinet under the sink.

 

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Cabinet material

 

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Render settings

 

Click on image to enlarge 32_AI28_04_RGB_color_nr_2507.jpg

Raw render output

 

Click on image to enlarge 33_AI28_04_VRaySpecular_nr_2505.jpg

VraySpecular layer

 

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VrayRefractionFilter

 

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Photoshop stack

 

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Final image

 

668_400_AI28_3.jpg

Thanks for reading! Please, leave your comment if you have any questions.

 

 

Author: Michał Franczak Editor: Michal Franczak
Tags: interior 3dsmax makingof archinteriorsvol.28 ai28 scene4
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mikutzu2006 13:58:42  |  13-09-2014
what script did you use for the rocks?
dr_After 09:31:28  |  15-09-2014
hi mikutzu2006 - it was either Rock Generator or Rock Maker, but, unfortunately, our designer does not remember which one was used in this particular scene.
phadron 13:27:39  |  23-09-2014
Great render!| can you post a pic of GLOBAL DMC settings please? tnx!