We add new 3D SCANS every week

Shop Now
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour special offers
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Making of Archinteriors vol. 36 scene 4

Michał Franczak 2015-01-23 11:52 tutorial  > 3ds MAX  > rendering

Making of an office space.

Modern office with a vintage look located in post-industrial building. Add some guitars, books and shelves and the space comes to life. We present Scene 4 made by Marcin Białecki. You can download Archinteriors vol. 36 from Evermotion Shop.

Click on image to enlarge nr_AI36_004_PP_751.jpg

Final image after post-production

 

Click on image to enlarge nr_wire_750.jpg

Wireframe view of the scene

 

Click on image to enlarge nr_L__0042_overview_camera_747.jpg

View from camera

 

Click on image to enlarge nr_L__0041_overview_top_746.jpg

Top view

 

Click on image to enlarge nr_L__0039_overview_angle_744.jpg

Overview - external view. As you can see, we put two cylinders with maps that are faking far buildings and trees behind windows. There is also a plane with grass and a road.

 

Click on image to enlarge nr_L__0036_enviro_1_741.jpg

Plane with trees has a color map that imitates the trees and an opacity map that removes background behind the trees.

 

Click on image to enlarge nr_L__0034_enviro_1c_739.jpg

Opacity map settings

 

Click on image to enlarge nr_L__0033_enviro_2_738.jpg

Material of the second cylinder with a map with houses (shrinked in map preview above)

 

Click on image to enlarge nr_L__0032_enviro_2b_737.jpg

Bitmap settings

 

Click on image to enlarge nr_L__0031_enviro_3_grass_736.jpg

Grass material

 

Click on image to enlarge nr_L__0030_enviro_4_road_735.jpg

Road material

 

Click on image to enlarge 1_AI_27_001_cam_01_PP_nr_1955.jpg

Building (gif animation - 2 frames)

 

Click on image to enlarge nr_L__0027_wall_material_732.jpg

Wall material settings.

 

Click on image to enlarge nr_L__0026_door_731.jpg

Wooden barn-like door.

 

Click on image to enlarge nr_L__0025_door_material_730.jpg

Door material.

 

Click on image to enlarge nr_L__0024_camera_settings_729.jpg

Vray physical camera settings

 

Click on image to enlarge nr_L__0023_props_1_728.jpg

We used many props in this scene: furniture, guitars, ladder, easel, etc.

 

Click on image to enlarge nr_L__0022_props_2_727.jpg

Time to rock!

 

 

Click on image to enlarge nr_L__0021_props_3_726.jpg

Props

 

 

Click on image to enlarge nr_L__0020_props_4_725.jpg

Isometric view

 

 

Click on image to enlarge nr_L__0018_lights_723.jpg

The building is lit by many sources, including Vray sun, vray plane lights in the windows and small light sources in the lamps.

 

 

Click on image to enlarge nr_L__0017_lights_list_722.jpg

Lights list.

 

 

Click on image to enlarge nr_L__0015_light_big_plane_720.jpg

Vray light plane settings.

 

 

Click on image to enlarge nr_L__0014_light_small_plane_719.jpg

Small light plane settings

 

 

Click on image to enlarge nr_L__0013_light_cone_718.jpg

Target spot light settings

 

 

Click on image to enlarge nr_L__0016_sun_721.jpg

VraySun settings

 

Click on image to enlarge nr_L__0012_windows_717.jpg

Old windows.

 

Click on image to enlarge nr_L__0011_windows_glass_716.jpg

Glass with dirt maps.

 

Click on image to enlarge nr_L__0010_windows_glass_m_715.jpg

Window glass material

 

Click on image to enlarge nr_L__0009_windows_glass_m2_754.jpg

Window glass material (continued)

 

Click on image to enlarge nr_L__0008_windows_glass_m3_753.jpg

Window glass material (continued)

 

Click on image to enlarge nr_render_stack_749.jpg

Render settings

 

Click on image to enlarge nr_AI36_004_raw_752.jpg

Raw render

 

Click on image to enlarge PASSES.jpg

Render passes

 

Click on image to enlarge nr_AI36_004_PP_751.jpg

Final image.

And that's how it was done! Hope you enjoyed it!

 

 

Author: Michał Franczak Editor: Michał Franczak
Tags: archinteriors scene4 archinetriorsvol.36
You may also like...
Making of Archinteriors vol. 29 scene

Making of Archinteriors vol. 29 scene

Hi! My name is Piotr Mroz and I work in Evermotion. I would like to show You how I made one of our interior visualizations.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.

reza-abbasi 13:15:58  |  18-02-2015
its more then than beatiful , realy nice work