This small home office scene is included in Archinteriors vol. 34 collection. It was made for 3ds Max / V-Ray.
This is a final scene after post-production. it is a small office, lit by single HDRI image with some small additional vray lights.
The final image after post-production - camera 2
The scene in 3ds Max viewport with "show material color" and "show object color" options enabled in the top right corner.
The scene overview.
Building close-up. As you can see, we modeled a few rooms and used two camera shots.
The walls and the interior separated. It's a simple plygonal modeling.
Walls material. They are not exposed to cameras so we used very simple material to speed up rendering.
Interior without walls.
Floor mesh.
Floor material. It's VrayBlend material.
Floor material (continued) - base material.
Floor material (continued) - coat material.
Door mesh
Door close-up - it's quite detailed model.
Door material. we used VrayDirt for making it "older".
Door material (continued)- VrayDirt settings.
Wooden crate decor.
Wood material.
Wood material (continued)- base material.
Wood material (continued)
Wood material (continued).
Wood texture for blending.
Most of lights in the scene are light portals.
Spotlight in corridor.
Additional light.
Vray light lister.
Camera 1 settings.
Camera 2 settings.
Desk mesh.
Desk material
Desk material (continued)
Desk material (continued)
Vray HDRI
Render settings
And final scene :)
The final image after post-production - camera 2
This small home office scene is included in Archinteriors vol. 34 collection. It was made for 3ds Max / V-Ray.
Thanks for reading! :)
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