This is a scene 10 from Archinteriors vol. 45 made by Kamil Kuklo from Evermotion. You can buy this scene or an entire collection in Evermotion Shop.
Camera 1: wireframe / post-production view.
Camera 2: wireframe / post-production view.
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Scene in 3ds Max viewport.
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The main source of light in the scene is V-Ray Sun / V-Ray Sky. V-Ray Sun settings are on the right panel.
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We placed V-Ray light portals in the windows on the top.
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And in the windows on the front wall.
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V-Ray Sky settings.
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Mesh is split in three parts: floor, walls and roof with front wall.
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Inside the room.
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Wall / roof material.
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Second wall material.
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Bottles with some beverages on thesmall table.
Bottle mesh: without Turbosmooth and with turbosmooth - drag the slider to check the mesh, righ click and "open image in the new tab" to see bigger versions.
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Bottle material.
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Bottle bump map.
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Beverage (liquid) material.
Crystal container without and with turbosmooth.
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Table mesh.
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Table material. We used this "black dot" map to make some bumps.
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Map #94 is our bump bitmap, it is tiled around sides of the table.
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Wooden ribs have some sophisticated material - they are close to the camera so we had to be sure they will look awesome.
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Our diffuse map is made of several bitmaps, added and multiplied together. It is not only wood material, but also a small amount of painted wood in the place where wooden element meets the ceiling. It gives that extra bit of realism.
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There is also V-Ray dirt to make some light occlusion effect.
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We used V-Ray curvature to control the next diffuse layers.
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Falloff map in reflect map slot.
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Fallof map in roughness slot.
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Kitchen furniture mesh.
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Kitchen furniture mesh - details.
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Kitchen furniture material.
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Fridge door.
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Fridge door - detail.
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Fridge door material.
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Flower mesh.
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Floor mesh.
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Floor mesh - close up.
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Floor material.
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Floor material - composite map in diffuse map slot.
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Floor material - composite map of bump map slot.
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Render settings.
Camera 1: raw render / post-production. Drag the slider to see the differnces, right click and open image in the new window to see the bigger version.
Camera 2: raw render / post-production. Drag the slider to see the differnces, right click and open image in the new window to see the bigger version.
This is a scene 10 from Archinteriors vol. 45. You can buy this scene or an entire collection in Evermotion Shop.
Thanks for reading! :)
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