This loft is one of interiors from Archexteriors vol. 46 collection which will be in available in Evermotion Shop soon.
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This is a final image after post production.
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Wireframe
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To achieve this "wire effect" I used the VrayEdgeTex Map.
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The loft is divided into seven zones.
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Living room.
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Dining room
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Kitchen.
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Wardrobe.
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Bedroom.
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Images above shows how was developed a form of aircraft. First of all were created sections and basing on them I made a simple body mesh.
This interior is composed of more than a hundred different models. They are mapped and ready to use on other projects. Below you will find a presentation of some of them.
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Model.
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Environment.
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Models.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.
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Model.

Camera settings
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Most our scenes are lit by VraySun & VraySky. This time is lit by Skyportal only. This is because in order to achieve a soft light as in the case of a cloudy day.
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This time is lit by Skyportal only. This is because in order to achieve a soft light as in the case of a cloudy day.The Environment section in V-Ray render parameters is where you can specify a color and a texture map to be used during GI and reflection/refraction calculations. If you don't specify a color/map then the background color and map specified in the 3ds Max Environment dialog will be used by default.
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Preview of textures used in the scene.
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Step by Step process of making nice wooden floor.
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Additional render - camera 2.
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Additional render - camera 3.
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Additional render - camera 4.
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Additional render - camera 5.
Thanks for reading and don't forget to visit Evermotion Shop - Archinteriors vol. 46 are coming soon!
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