We add new 3D SCANS every week

Shop Now
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour special offers
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Making of a Bright Living Room - Tip of the Week

Michał Franczak 2016-09-30 08:57 tutorial  > 3ds MAX  > texturing

Creating a scene number 9 from Archinteriors vol. 45.

This scene was made by Marcin Białecki (Evermotion).

Click on image to enlargeAI45_009_Cam_01_PP_evermotion.jpg

This is a final image after post-production. This scene is fairly complex - there are hunderds of assets here, both inside and outside the house. We've filled the interior with many nice props.

 

Click on image to enlargeAI45_009_Cam_02_PP_evermotion.jpg

View from camera two. The scandinavian look is obvious even without "Take me to the fjords" frame.

 

Click on image to enlargeAI45S09__0046_Layer_1_evermotion.jpg

The ring outside with the distant map of trees and mountains. It's barely visible through window, but very usable once you get your camera outside the house.

 

Click on image to enlargeAI45S09__0045_Layer_2_evermotion.jpg

Ring bitmaps - we limited it to trees and mountains only, because we have our Vray Sky map in environment slot, so we don't want it to interfere with this bitmap. That's the reason we put opacity map here.

 

Click on image to enlargeAI45S09__0044_Layer_3_evermotion.jpg

Grass plane for our house.

 

Click on image to enlargeAI45S09__0043_Layer_4_evermotion.jpg

Grass material is pretty simple. We mixed some bitmaps for diffuse slot to achieve good level of detail and variation, we also  placed bitmaps in reflection and displacement slots.

 

Click on image to enlargeAI45S09__0042_Layer_5_evermotion.jpg

3ds Max Viewport - camera 1.

 

Click on image to enlargeAI45S09__0040_Layer_7_evermotion.jpg

All those grey and brown boxes are of course Vray proxies of trees that are surrounding our house.

 

Click on image to enlargeAI45S09__0039_Layer_8_evermotion.jpg

Another proxy selected.

 

Click on image to enlargeAI45S09__0038_Layer_9_evermotion.jpg

The plot is very small comparing to trees area. We have a house here, but also driveway, some fence, garden area with a swing, etc.

 

Click on image to enlargeAI45S09__0037_Layer_10_evermotion.jpg

Other view of the house and a plot.

 

Click on image to enlargeAI45S09__0036_Layer_11_evermotion.jpg

VraySun parameters on the right.

 

Click on image to enlargeAI45S09__0035_Layer_12_evermotion.jpg

Wireframe view of the scene.

 

Click on image to enlargeAI45S09__0034_Layer_13_evermotion.jpg

Top view and camera settings.

 

Click on image to enlargeAI45S09__0033_Layer_14_evermotion.jpg

Walls of the building.

 

Click on image to enlargeAI45S09__0032_Layer_15_evermotion.jpg

Diffuse map of the walls.

 

Click on image to enlargeAI45S09__0031_Layer_16_evermotion.jpg

Walls material.

 

Click on image to enlargeAI45S09__0030_Layer_17_evermotion.jpg

Roof.

 

Click on image to enlargeAI45S09__0029_Layer_18_evermotion.jpg

Roof material.

 

Click on image to enlargeAI45S09__0028_Layer_19_evermotion.jpg

Under the roof we have our ceiling material.

 

Click on image to enlargeAI45S09__0027_Layer_20_evermotion.jpg

Very simple ceiling material.

 

Click on image to enlargeAI45S09__0026_Layer_21_evermotion.jpg

Another layer - wooden, white painted rafters supporting the ceiling.

 

Click on image to enlargeAI45S09__0025_Layer_22_evermotion.jpg

Rafters are a key element for rustical look of the interior.

 

Click on image to enlargeAI45S09__0024_Layer_23_evermotion.jpg

Staircase

 

Click on image to enlargeAI45S09__0022_Layer_25_evermotion.jpg

Vray Light Lister.

 

Click on image to enlargeAI45S09__0021_Layer_26_evermotion.jpg

Props inside and outside the house - some garden furniture, kitchen and living room props, bed and pillows, kitchen furniture, shelves, etc.

 

Click on image to enlargeAI45S09__0020_Layer_27_evermotion.jpg

We placed some rectangular VrayLights to add some light tocertain areas. Settings of the light beside the table are on the right.

 

Click on image to enlargeAI45S09__0019_Layer_28_evermotion.jpg

Vray Light settings.

 

Click on image to enlargeAI45S09__0018_Layer_29_evermotion.jpg

Vray Light settings.

 

Click on image to enlargeAI45S09__0017_Layer_30_evermotion.jpg

We have also some small IES lights. Settings on the right.

 

Click on image to enlargeAI45S09__0016_Layer_31_evermotion.jpg

Sink mesh.

 

Click on image to enlargeAI45S09__0015_Layer_32_evermotion.jpg

Sink multi-material.

 

Click on image to enlargeAI45S09__0014_Layer_33_evermotion.jpg

It looks like this when zoomed out.

 

Click on image to enlargeAI45S09__0013_Layer_34_evermotion.jpg

Sink: metal material settings.

 

Click on image to enlargeAI45S09__0012_Layer_35_evermotion.jpg

Sink - glass settings.

 

Click on image to enlargeAI45S09__0011_Layer_36_evermotion.jpg

Sink - mat metal settings.

 

Click on image to enlargeAI45S09__0010_Layer_37_evermotion.jpg

Sink - frozen glass material settings.

 

Click on image to enlargeAI45S09__0009_Layer_38_evermotion.jpg

More props - table is ready for family dinner.

 

 

Click on image to enlargeAI45S09__0008_Layer_39_evermotion.jpg

Wood logs.

 

Click on image to enlargeAI45S09__0007_Layer_40_evermotion.jpg

VraySky settings.

 

 

Click on image to enlargerender_settings_15.jpg

Render settings.

 

Click on image to enlargeAI45_009_Cam_001.RGB_color_evermotion.jpg

Raw render.

 

Click on image to enlargephotoshop1.JPG

Photoshop post-production. Highpass layer for sharpening. Then we add five render elements (all mixed with screen blending mode) to bring some details. Levels for greater contrast and color Balance layer for making overall image a bit colder. Vignette on top.

 

Click on image to enlargeAI45_009_Cam_01_PP_evermotion.jpg

Final render.

 

 

Click on image to enlargeAI45_009_Cam_002_.RGB_color_evermotion.jpg

Raw render - camera 2.

 

Click on image to enlargephotoshop2.JPG

Post-production - camera 2. Very similar workflow as with camera 1: sharpening, render elements in screen blending mode, a bit colder tone with Color Balance layer and vignette on top.

 

Click on image to enlargeAI45_009_Cam_02_PP_evermotion.jpg

Final render - camera 2.
Author: Michał Franczak Editor: Michał Franczak
Tags: archexteriors livingroom 2016 vol.45
You may also like...
Make fast realistic visualisations with Archexteriors vol. 18

Make fast realistic visualisations with Archexteriors vol. 18

Making realistic visualisations is not an easy task when you have to start from a scratch. But You don't have to setup everything by yourself.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.