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Making of Boutique - Tip of the Week

Michał Franczak 2015-10-26 12:55 tutorial  > 3ds MAX  > texturing

Making of scene 3 from Archinteriors vol. 41.

This interior scene was made by Evermotion in 3ds Max and V-Ray. It is a scene 3 from Archinteriors vol. 41.

Click on image to enlarge nr_AI41_003_pp_236.jpg

This interior can be a boutique, designers' workshop or exhibition zone. It also has two kinds of lightings - lower part of image is lit by the subtle, warm interior lighting and we have cold exterior lighting coming from the sky behind roof windows.
 
 

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Scene visible through Vray camera in 3ds Max Viewport.
 

 

 

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Building mesh from the outside.

 

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Another interior view.

 

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One more interior view.

 

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Floor material.

 

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Floor material - falloff map.

 

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Floor material - Reflect map.

 

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Building mesh is simple.

 

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Building walls material.

 

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wooden wall.

 

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Wooden wall mesh.

 

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Wooden wall - close up.

 

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Wooden wall material.

 

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Wooden wall - composite map in diffuse slot.

 

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Roof with windows.

 

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Roof - close up.

 

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Windows material.

 

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Framing material.

 

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Orange stand.

 

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Orange stand

 

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Orange stand material.

 

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Orange stand material.

 

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Orange stand material.

 

Click on image to enlarge nr_ai41_s03__0013_Layer_24_245.jpg

Wooden shelves mesh.

 

Click on image to enlarge nr_ai41_s03__0012_Layer_25_244.jpg

Wooden shelves material.

 

Click on image to enlarge nr_ai41_s03__0011_Layer_26_243.jpg

Wooden shelves material.

 

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Shoes mesh.

 

Click on image to enlarge nr_ai41_s03__0008_Layer_29_240.jpg

VrayLight settings. It's a dome light with HDRI map.

 

Click on image to enlarge nr_ai41_s03__0007_Layer_30_239.jpg

HDRI map settings.

 

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Camera settings.
 
 

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Render settings.

 

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Raw render.

 

Click on image to enlargenr_ps_stack_234.jpg

Photoshop stack. We used two high-pass layers for sharpening the image. Levels for increased contrast. Then we added refract layer and a bit of glow. At the top we put vignette layer.

 

Click on image to enlargenr_AI41_003_pp_236.jpg

Final render after post-production.

 

This interior scene was made by Evermotion in 3ds Max and V-Ray. It is a scene 3 from Archinteriors vol. 41.

Author: Michał Franczak Editor: Michał Franczak
Tags: evermotion archinteriors makingof
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