Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

Dinner is served! Nuke postproduction test

Adam Zimirski / Evermotion 2013-02-19 10:04 article  > All

This animation by Adam Zimirski was made to study Iray, Nuke and After Effects. Aim was to check the capabilities of Iray and learn the basics of Nuke-u.

One frame of animation render time: 15 to 25 minutes on the GTX 660ti +i7.
Although the best time to clean up the frame would be 1h.

Adam uses sss shader almost on every model. Depth of field is physically correct and does not affect the rendering time.

 



Before and efter postproduction (click on thumbnail to see bigger image).

27.jpg
Before postproduction


27_PP.jpg
After postproduction


136.jpg
Before postproduction


136_PP.jpg
After postproduction

 


 
Author: Adam Zimirski / Evermotion Editor: dr_After
Tags: evermotion animation
You may also like...
G-STAR The Art of RAW - commercial animation

G-STAR The Art of RAW - commercial animation

Glassworks Amsterdam have collaborated with the G-Star in-house creative team to realize the Art of RAW campaign film.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.