Hi Everyone! I wish to thank Evermotion again for this invitation to share a short tutorial about my latest image on the site. Named "Cloned to be different". (This work was awarded with Evermotion Editors' Choice Award - editors notice).
This project was created in cooperation with one of my best friends who wanted to taste into the world of archviz during his visit at mine place. Instead of giving him a boring introduction about the program tools I managed to involve him actively in certain parts of the creation process such as brainstorming, creating graphical elements and being the clip-art model.
REFERENCES
As a first phase we spent a week researching references and detailing the idea. I always put a great emphasis on this part. Visual, concept and mood references were equally important in order to begin working on our scene. The idea was to catch a special morning mood in a near future metropolis where many similar (cloned) people live their life. We wanted to picture this very unnatural state in a way which still feels real and a kind of natural. Illustrating this contradiction needed quite a bit of input.
Lighting and camera setup
The modelling part can not be stated without a good setting. This is the core, the foundation of the whole image which includes the light and shadow balances, the proportions, weights and the camera angle. It is essential to draw the surrounding building boxes too. They wont be seen in our scene directly but they determine the intensity and shape of the lights, shadows and reflections for us. To achieve the desired composition and balance I had to play around with those boxes, changing their positions and dimensions consistently.
Modeling
I assume most of you guys already know how to model so I wouldn't waste much time on explaining that. As you can see only the basic modelling tools were used to create all skycrapers and everything else. This can be done without any special virtuosity. However to enrich this tutorial with some technical notes I show you what method I used for the skycrapers.
Materials
Here are some basic materials that I used in the scene.
Post production
The other half of the job was done in Photoshop. This means freely manipulating every bits of the image to achieve the result I imagined initially. For this process I normally use tons of adjustments such as curves, levels, colour-balance and hue-saturation. Glow, smoke, fog, mist also helps to create atmosphere. Placing the clip art into correct context gave me a hard time but playing around with these agent looking clones were definitely a fun part of the creation.
I hope you find this short "making of" useful and inspiring. You can also comment "Cloned to be Different" thread on Evermotion Forum.
Best, Tomi.
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