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This scene was made by Mahmoud Ahmed Omar. You can see it also in our Visualization Gallery. Below you will find a short breakdown of the settings used in this scene.
Final render
Final render
A scene in 3ds Max viewport. Creating a scene starts with models - I used a 3d scanned food models from Evermotion to bring some life to the scene.
I added a twist to the stream of water, to make it more believable.
Water material
This is how flame material looks like.
Lighting setup - Just a plane in the window & hdri from Peter Guthrie for the natural light.
IES light setup
IES lights - continued
Indirect lighting settings
Render settings
Final render
Final render
Thanks for reading!
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