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3ds Max and Corona Renderer - Exterior Visualization

Denis Kozhar 2018-02-19 08:34 tutorial  > 3ds MAX  > modeling

In this video i will show you how to create simple Exterior Visualization in 3ds Max & Corona Renderer.

We will discuss perspective match, modeling, lighting, material creation, post production.

First of all you need to set up your units. Then you need to match the perspective of reference image. Another step is to match the proportions of your render with your image. After perspective matching you need to create a free camera from view and lock it. After it's done, create a plane with proportions of your house plan and drag and drop the 2d blueprint to the plane. Then you create box and match the proportions with your reference image in background, using your camera view. Creaet a ground plane on 0 in Z axis and you can start modeling.

 

Use symmetry modifier for similar parts, shell modifier for windows, extruded spline for basement mesh.

Scatter Settings:

scatter_1_nr_00005_2018-02-16_133746

Use proxies for vegetation. You can use Corona scatter for scattering foliage.

 

 

scatter_2_nr_00003_2018-02-16_133813

Scattering vegetation models.

 

scatter_3_nr_00004_2018-02-16_133847

Trees scattered with Corona Scatter in Line mode.

 

Materials:

materials_1_nr_00016_2018-02-16_133015

Concrete walls material.

 

materials_2_nr_00010_2018-02-16_133136

Concrete Ceiling Material

 

materials_3_nr_00011_2018-02-16_133307

Concrete Floor material

 

materials_4_nr_00012_2018-02-16_133356

Ground material

 

materials_5_nr_00013_2018-02-16_133428

Metal material

 

materials_6_nr_00014_2018-02-16_133504

Wood material

 

materials_7_nr_00015_2018-02-16_133631

Fog settings.

 

CameraRaw settings:

camera_1_nr_00006_2018-02-13_101934

 

camera_2_nr_00007_2018-02-13_102007

 

camera_3_nr_00008_2018-02-13_102320

 

camera_4_nr_00009_2018-02-13_102905

 

Final image:

O36UfhOV3mM

 

Author: Denis Kozhar Editor: Michal Franczak
Tags: exterior corona
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