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Evening in the city - Tip of the Week

Michał Franczak 2016-04-22 13:03 tutorial  > 3ds MAX  > texturing

Making of scene 10 from Archexteriors vol. 28.

This city exterior is included in Archexteriors vol. 28 as scene 10. The scene was made in 3ds Max and rendered in V-Ray by Evermotion.

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Final scene after post-production. Evening city after the rain.
 

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3ds Max viewport.
 

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Final image, camera 3.Overview of the scene. As you can see, we modeled mainly right street, the buildings on the left are made with textured facades. We also modeled some building interiors, especially those that are closer to the camera.
 
 

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We placed a couple of cars and motorbikes on the street.
 
 

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Left street - textured front walls of the buildings.
 
 

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Textured front walls, close-up.
 

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Those facades use multi/sub object material, because we want not only to color them, we want them also to emit night lights from certain polygons.
 

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Building facades, VrayLightMat settings.
 

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Building facades, VrayLightMat settings.
 

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Building facades, VrayLightMat settings.
 

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Building facades, VrayLightMat settings.
 

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Camera settings.
 

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We put some lights beneath the street. Settings on the right.
 

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Lampshield.
 

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Lampshield and a light source inside.
 
 

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Georgeous blue evening sky is a map on a dome.
 

 

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A dome (sky map).
 
 

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Building that is closest to the camera is the most detailed one.
 

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Building elements.
 
 

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Building mesh, close-up.
 

 

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Street mesh.
 
 
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Street material - including curbs.

 

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Street material (blend).

 

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Street material (base).

 

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Street material (base, VrayDirt).

 

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Street material (base, VrayDirt in glossiness slot).

 

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Street material (coat).

 

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Street material (coat, VrayDirt in diffuse slot).

 

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Blending map.

 

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Street material 2.

 

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Another ground layer is used for puddle material.

 

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Puddle material.

 

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VrayLight Lister.

 

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We used VrayLights for building windows, shop windows, stret lights, etc. One of shop window lights settings are on the right.

 

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Buildings and lights placement.
 
 

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Raw render.
 

 

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Photoshop stack. Just slight sharpening, a bit darker sky in the top middle area and refraction layer on top of that.
 

 

Click on image to enlargeAE28_010_PP_evermotion.jpg

Final image after post-production. thanks for your time! :)
 

This city exterior is included in Archexteriors vol. 28 as scene 10. The scene was made in 3ds Max and rendered in V-Ray by Evermotion.

 

Author: Michał Franczak Editor: Michał Franczak
Tags: archexteriors scene10 night evening tip.city vol.28
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