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FStormRender features:
FStorm adaptive image sampling gives the best image noise/time ratio. QMC sampler + GPU gives the fastest depth of field and motion blur effects. FStorm displacement uses a special geometry primitives. It doesn't subdivide initial geometry, doesn't take much memory and can be applied to unlimited surfaces.
3ds max plugin is deeply integrated to 3ds max environment and supports all necessary features. Build-in scene converter easily and carefully converts any scene from Corona, VRay and Octane renders. Very simple and flexible API allows developers to make other 3d applications plugins.
More info: https://fstormrender.ru/
Top image: pandm-studio.com
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