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FStormRender for 3ds Max v0.3.0 released

Press release 2016-10-10 11:04 article  > Software

Introducing Displacement modifier.

Changes: Displacement

  • Displacement works via FStormDisplacement modifier.
  • Displacement geometry doesn't support motion blur at the moment. Displacement motion blur will be implemented in the future.
  • This version has speed drop about 5%. It will be optimized in the future to avoid the speed drop in the future.

This build requires 3ds Max version 2014 - 2017, GPU with CUDA support and compute model 2.0 or higher. https://developer.nvidia.com/cuda-gpus

Download:

 

 
Author: Press release Editor: Michał Franczak
Tags: fstorm
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