Making of iHome

Gusde Wastubali 2013-09-06 09:57 tutorial  > Making of  > rendering

A new tutorial by winner of TOP 5 V-Ray Workshop Award - Gusde Wastubali.

First of all I would like to thank to V-ray Workshop and Evermotion for the award - Top 5 V-Ray Workshop award. It's really a honor for me and my studio. Hopefully it's just a start for us to be better and better in the future and share more with the industry that I am sure we all love so much.

My name is Gusde Wastubali, I am architect and visualizer. iHome is actually just an idea of a house that has a strong character relying on its huge mass and volume and in the same time it has a soft and open look.

Click on image to enlarge021_cover.jpg

This is a final result

Main materials are concrete, glass, wood and white painted walls. I made a basic plan using Archicad and then made more advanced modeling in 3ds max. For grass I used iGrass iBushes vol. 1 with optimised modifier to reduce poly count while using multiscatter.

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The scene with default material


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All concrete materials in the scene are made with one shader


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Multiscatter settings. I adjusted random rotation, scale and put custom bitmap as the scatter map. I used Evermotion trees in this scene. It took me a while to select perfect trees for my design, there was some trial and error.


Click on image to enlarge003_vray_sun.JPG

For lighting I used V-Ray Sun and above settings.


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V-Ray camera settings.


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Rendering settings for V-Ray. As you can see I rendered 6 layers separately.


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I used calm sunny background image for this scene.


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Rendering layers: raw render.


Click on image to enlarge009_layer_inverse_z_depth.jpg

I used inversed z-depth for fog effect (5-10% opacity).


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Rendering layers: V-Ray Lighting element


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Rendering layers: V-Ray reflection


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Rendering layers: trees in the front


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Scene without color adjustments


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Wire for masking


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Painting with soft brush (10-15% opacity)


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More painting. For color corrections I used balance, levels, curves and combined it with Color Efex Pro 4.


Click on image to enlarge017_final_result.jpg

Final result


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Final result


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Final result


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Final result

I hope that this tutorial will give you an idea of my workflow. Please don't hesistate to drop a question or a comment on my Facebook page.

Wastubali on Behance

Author: Gusde Wastubali Editor: dr_After
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unrinoceronte14:08:51  |  06-09-2013
Hi Wastibali, these Making of seems great. Thanks for all your explanation of it. Can you tell us which version of Max, Vray, and plugins did you use with this?
iPung18:02:39  |  08-09-2013
keren banget !!!


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