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In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

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Scene management in 3ds Max

Brick Visual 2022-11-15 13:18 tutorial  > 3ds MAX  > modeling

Watch the latest tutorial from Alex Auró (Brick Visual) who showcases how he created 3 images with different moods while keeping everything in one single file.

You will get some great tips and insights about:

  • creating a sunrise mood using a simple sun and sky
  • adding foreground shadows with a quick and dirty trick
  • achieving an overcast effect with the combination of a dome and sun
  • using the filmic tonemap, exposure and some lightmix to get a decent look right from the beginning
  • dealing with the problem of switching between layers and moving objects around for each camera
  • applying environment fog and aerial perspective to get more depth
  • setting up a render output for each image to prepare them for batch rendering

After each image, Alex uses the Scene Manager to gather and store all the settings. This allows him to jump between the scenes, try out different things and always restore the saved state. Throughout the tutorial Alex will use 3ds Max 2023, V-Ray 6 and Scene Manager as his main tools.

To get started with your 30-days free trial: Try Scene Manager.

Author: Brick Visual Editor: Michał Franczak
Tags: 3dsmax 3dsmax
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