Evermotion Pass 10% Off - Get Instant Access to Thousands of 3D Assets

Check Plans

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.


V-Ray 3.0 for 3ds Max update 3.00.08

Chaos Group 2014-10-01 11:46 article  > All

Read about new features.

Modified features:

  • V-Ray scene converter: Added option to convert the standard cameras to V-RayPhysicalCamera
  • V-Ray Quick Settings: Added preset delete button
  • VRayDistanceTex: Replaced the texmap preview in the material editor slot with a generic and faster rendering one
  • VRayFastSSS2: Added color mode control
  • VRayHairMtl: Added light_multiplier parameter
  • VRayOSLMtl/VRayOSLTex: Added support for tweak parameters tooltips display in material editor
  • VRayOSLMtl/VRayOSLTex: The default file extension is .osl
  • VRayProxy: Added support for UV channels with negative indices

Bug fixes:

  • VRayBPTracer: Fixed a crash in a specific scene
  • Fixed artifacts in certain situations with irradiance map and area lights with "Affect reflections" turned off
  • V-Ray: Added "facesPerVoxel" and "oneVoxelPerMesh" parameters to the .vrmesh exporter
  • V-Ray: Fixed a crash when reading mip-map levels for non-square textures
  • V-Ray: Fixed a crash when rendering geometry with incorrect faces
  • V-Ray: Fixed a crash when rendering objects with Linked XForm and motion blur
  • V-Ray: Fixed a crash when rendering with empty layer as render selection mask
  • V-Ray: Fixed a crash when switching RT and Production after changing VRayColor parameters while RT is running
  • V-Ray: Fixed a crash with XMesh having very large surface normals
  • V-Ray: Fixed a random crash in scenes saved with region rendering enabled
  • V-Ray: Fixed artifacts when rendering with mapped IOR
  • V-Ray: Fixed memory allocation for non-tiled bitmaps
  • V-Ray: Fixed rare crash with progressive image sampling initialization
  • V-Ray: Fixed rare crash with progressive image sampling and noise threshold greater than 0.0
  • V-Ray: Fixed Embree rendering on machines with lower versions of SSE support
  • V-Ray: Fixed export of multiple splines to .vrmesh through MaxScript
  • V-Ray: Optimized geometry traversing on multi-core machines
  • V-Ray: Fixed "No GI on other mattes" option
  • V-Ray: Fixed "Max ray intensity" not working for the first glossy reflection
  • V-Ray: Fixed rendering of "Matte for reflect/refraction" objects
  • .vrscene exporter: Added point cloud export parameters
  • .vrscene exporter: Fixed animation settings persistence between export sessions
  • .vrscene exporter: Frame range is not written into .vrscene files when exporting animations
  • .vrscene exporter: The "Strip paths" option now affect VRayProxy objects
  • V-Ray RT: Fixed color mapping improperly applied twice when sub-pixel is enabled
  • V-Ray RT: Animated "focus distance" parameter is now exported
  • V-Ray RT: Fixed the "Make V-Ray RT Animation Preview" command to save images when rendering with VFB
  • V-Ray RT: Fixed the On parameter support for 3ds Max lights
  • V-Ray RT: Fixed rendering sequence through animated camera, subsequent frames were wrong
  • V-Ray RT GPU: Fixed a crash with animated meshes, during ActiveShade session
  • V-Ray RT GPU: Fixed a crash with animated proxies, during ActiveShade session
  • V-Ray RT GPU: Fixed an issue causing lights disappearance when moving dynamic geometry during ActiveShade rendering
  • V-Ray RT GPU: Fixed slow "Compiling geometry" with Forest Pro
  • V-Ray RT GPU: "Trace depth" parameter is no longer ignored
  • V-Ray RT CPU: VRayFastSSS2 with raytraced single scattering and Direct light renders differently from production renderer
  • V-Ray Standalone: Fixed issue with VFB history auto save option always being enabled
  • V-Ray Quick settings: Fixed non-Quick Settings custom presets handling
  • V-Ray VFB: Add a #hide keyword to the vfbControl() command to close the VFB after a command is executed
  • V-Ray VFB: Ability to set the bloom "shape" parameter for the lens effects to larger values that 40
  • VRayClipper: Fixed include/exclude with grouped objects and hairs
  • VRayFastSSS2: Fixed incorrect results with raytraced multiple scattering and raytraced single scattering
  • VRayHairFarmMod: Fixed a crash when rendering multiple hair instances
  • VRayLight: Fixed artifacts occurring with irradiance map and "affect reflections" in certain situations
  • VRayLightMeter: Fixed viewport representation in 3ds Max 2015
  • VRayOrnatrixMod/VRayHairFarmMod: Fixed velocity render element
  • VRayOSLMtl/VRayOSLTex: Fixed not-working "Open in External Editor" command for 3ds Max 2012 and previous
  • VRayPhysicalCamera: Fixed undo of "Guess vert/horiz tilt" buttons
  • VRayProxy: Fixed artefacts when rendering with motion blur
  • VRayStereoscopic: Render elements were outputting left channel only image files through 3ds Max rendered image window

Update for V-Ray 3.0 for 3ds Max is available on Chaos Group site.

Image by Flying Architecture.

Author: Chaos Group Editor: Michal Franczak
Tags: vray 3dsmax
You may also like...
Top 5 Vray Workshop - the best works of last week

Top 5 Vray Workshop - the best works of last week

Vray Workshop + Evermotion present TOP 5 VRay Workshop - selection of the best works presented during the week.


You need to be logged in to leave a comment. Don't have account? Register now.