How To Make Your CGI Walls More Realistic
Realistic walls with noise modifier.
Alireza Seifi generously agreed to share with Evermotion community his payed tutorial for 3ds Max and FStorm. We are presenting you "Lampshade Scene for 3ds Max and FStorm". You will find more tutorials and works by Alireza Seifi on Artstation.
First part: modeling
We continue modeling the scene in 3ds Max.
Shading and lighting our scene.
Post-production in Adobe Photoshop.
LEAVE A COMMENT
COMMENTS