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3ds Max and Corona Renderer Interior Visualization

Denis Kozhar 2018-03-11 10:29 tutorial  > Corona  > modeling

Visualization tutorial by Denis Kozhar.

Simple & nice render was the main goal of this project. Hope you like it and find useful.

All renders & screenshots you can find below the video.

Use free tool - PureRef for working with your reference images and create mood board. We create room with simple polymodeling. The next step is setting Corona camera to find shot composition. We use simple grey CoronaMTL as an override. We load table model and set up a shot. If you want to use visual helpers to create perfect composition, use safe frames and rule of thirds grid.

We use rectangle corona lights for lighting and place them in windows.

Video tutorial:

Couse scene is very simple i hope screenshots below will be enough to understand main concepts.

Light was produced by two rectangle lights. Models was found on different resourses. 

Screen Shots:

Light settings

LightSetup

 

Camera Settings

Cam01-Settings

 

Cam02-Settings

 

Cam03-Settings

 

Materials:

Wall Material

Wall-Material

 

Floor Material

Floor-Material

 

Table Material

Table-Material

 

Chair Seat Material

ChairSeat-Material

 

Chair Legs Material

ChairLegs-Material

 

Wax Material

Wax-material

 

Renders

Cam01_PostCam02_PostCam03_Post

Author: Denis Kozhar Editor: Michal Franczak
Tags: corona
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johnjosu 09:57:25  |  13-03-2018
I think you do not bring anything new
Israa azzam 11:09:51  |  04-02-2019
You didnt bring something new .. where's the main element ? The render setup ??