Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

TP AirMaster

Eloi Andaluz 2014-12-02 10:43 article  > Software

Air flow and displacement in 3ds Max viewport.

TP AirMaster is the first tool by Eloi Andaluz for Thinking Particles 6. Imagine that your wind is smart enough to recognize the 3dspace, and interacts with the geometry around. Imagine that your 3d objects also affect the air around him.
So I recreate air inside 3dsmax thanks to Thinking Particles power. I discretize the space (on the video its every 15cm a space of 3mx3mx1.5m) and simulate the air flow considering all the objects inside this space. In parallel I have a RBD simulation (also softbodies) using Bullet that takes the data of the air near them to affect his velocity. This way moving objects affect particles even if there is no direct contact (because they move air) or I can create a fan that move constantly the air, creating a realistic behaviour since this air interacts with all elements in the scene, So this is AirMaster!

As you can see the system is really fast (viewport is accelerated X1.5 times), running this on a laptop I5m, with 4gb of ram and a GT520M, 1K RBD objects. With an actual computer this will run X4 or X6 times faster.

Author: Eloi Andaluz Editor: Michał Franczak
Tags: 3dsmax
You may also like...
Making of wooden interior - Tip of The Week

Making of wooden interior - Tip of The Week

Scene 4 from Archinteriors vol. 28.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.