Evermotion Pass 10% Off - Get Instant Access to Thousands of 3D Assets

Check Plans

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Phoenix FD 3.14 for 3ds Max and Maya released

Press release 2019-05-20 09:50 article  > All

Chaos Group has released Phoenix FD 3.14, the latest update to fluid simulation softwar for 3ds Max and Maya.

Improvements in  the latest version:

Animation

  • The Grid viscosity channel is now reconstructed from FLIP particles when using Time Bend Controls, preventing render flickering

Preview

  • Speed up preview of AUR cache files
  • Show the mesh preview together with the voxel / velocity / force preview when both are enabled

Grid Texture

  • Helpers for re-scaling the output values of the Grid Texture to a certain range
  • Option specifying whether the alpha of the Grid Texture would be solid or based on the intensity

Toolbar

  • If there is only one visible Simulator and the rest are hidden, the toolbar Start button should start it immediately

Bug Fixes

  • Scene Body Interaction
  • When a moving geometry stopped, it kept contributing velocity in the Fire/Smoke simulator or broke liquid emission in the Liquid Simulator, since Phoenix FD 3.05

Grid Solver

  • Crash with Adaptive Grid when 'No Smaller than Initial Grid' was off, the Grid was completely outside the initial grid and shrunk to 0, since Phoenix FD 3.00.02

FLIP Solver

  • Liquid Sources kept emitting Foam/Splash particles in Brush Mode even if the Brush Effect was 0
  • Moving ocean containers still produced disturbances at their fronts in some cases
  • Wetmap particles were not born on some surfaces of objects with non-uniform scale

Volumetric Illumination

  • Phoenix lights from one Simulator did not illuminate some parts of other Simulators depending on the camera angle

Volumetric Shader

  • Crash when using one object as a render cutter for more than one Fire/Smoke simulators, since Phoenix FD 3.12
  • Replacing the fire opacity with a texture using the 'Fire Opacity From Texture' option affected Fully Visible and Use Smoke Opacity modes as well
  • Volumes were rendered if the Simulator was hidden but 'Create Lights Even If Not Renderable' was Enabled, since Phoenix FD 3.13

GPU Volumetrics

  • GPU Volumetric effects go missing when switching between Bucket and Progressive Sampler type in Volumetric Geometry mode

Particle Flow

  • Phoenix's PFlow operators didn't take into account the cache Input time bend settings
  • Stored caches for pflow operators were not released from memory on closing the scene
  • Birth operator used the RGB green channel instead of the velocity when based on Speed

Cache I/O

  • Wrong particle positions when looping adaptive grid with loop overlap

ABC I/O

  • Crash when exporting Alembic mesh with Simulator in Pure Ocean mode

Toolbar

  • Caches couldn't be deleted from the toolbar if there were modifiers applied to the Simulator

3ds Max Integration

  • Nodes which are not Geometries, such as Sources, Body Force, Mapper etc, could be picked for Cutter Geom, Fade Volume, etc.
  • Expand and Don't Shrink option enabled the Maximum Expansion XYZ options in the UI even if Maximum Expansion was off
Author: Press release Editor: Michał Franczak
Tags: fluid 3dsmax phoenix
You may also like...
Crumpled Paper from a Plane (with simcloth)

Crumpled Paper from a Plane (with simcloth)

Making crumpled paper from a plane with simcloth in 3ds max in just 5 minutes.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.