We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you.
The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal.
Privacy Protection Policy
Great tutorial. I was wondering if you have several buildings in a scene and you want to unwrapp them individually but want to keep the same pixel ratio on each. How do you scale them uniformly in 'uv edit window'?
COMMENTS