Archmodels vol. 275 - Flowers and Plants - now 25% off!

See more

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Making of Ginger Bread House

Egor Goray for Evermotion 2013-02-07 10:42 tutorial  > Making of  > misc

Egor Goray shares his making of "GingerBread House"

First of all I've found some reference images to understand how gingerbread house are usually built:

Modeling
I've decided to make some rough model of a house to use it as base:

RoughModel.png

After that I've created walls and roof:

GB_walls.png

For inner lights I've populated spheres with 4 differend Vraylight materials along spline to simulate led lights.

LedLights.png
Rooftiles were done with simple cloning of few types of tiles and then randomising them with ObjectRandomizer2.0

RoofTiles.png

I've used AdvancedPainter to make cream between rooftiles (Spagetti tool) and peanuts on the basement (Randomizer) :

Cream.png
Basement.png
To make lollipops, candies and cookies I've used diferent images of sweets:

Lollipops.png
SnackPillow.png
cookies.png

I've used ZBrush to create cream for surrounding "ground".

CreamChBoard.png

Coconut and chokolate flakes were done with Multiscatter.

Materials

Generaly all materials are based on textures of candies, cookies, etc
here are few of them:

Ginger Bread:
MAT_GingerBread.jpg

Lollipop:

MAT_Lollipop.jpg

CandyGlass:

MAT_CandyGlass.jpg

Cookie:

MAT_Cookie.jpg

Cream:

MAT_Cream.jpg

Marmalade:

MAT_Marmalade.jpg

Light and Render Settings:
I've decided to use HDRi lightning with VrayDome light. here are camera and light settings:

Camera_Light_settings.jpg

Render settings:

RenderSetup.jpg

Postproduction:

I've used Photoshop CS5 + Nick ColorFX + DoFPro. For background I've used some interior photos.
Here are Render Elements which I'm usually using for postproduction:

RenderPasses.jpgThe Final result:

GingerBreadHouse_C0_1.jpg
GingerBreadHouse_C1_1.jpg
GingerBreadHouse_C2_1.jpg
GingerBreadHouse_closeUp_c0.jpg
GingerBreadHouse_closeUp_c1.jpg
GingerBreadHouse_closeUp_c2.jpg
GingerBreadHouse_closeUp_c4.jpg

Here is it!

I hope you have found some useful information in this article. Good luck to all!


 
Author: Egor Goray for Evermotion Editor: dr_After
Tags:
You may also like...
I am the King - Making of luxury bedroom

I am the King - Making of luxury bedroom

Hi Everyone! I am Walid Layouni and here is making of "I am the King" - visualization of luxury bedroom.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.

pomeang 04:41:06  |  13-02-2013
excellently.