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First of all I've found some reference images to understand how gingerbread house are usually built:
For inner lights I've populated spheres with 4 differend Vraylight materials along spline to simulate led lights.
Rooftiles were done with simple cloning of few types of tiles and then randomising them with ObjectRandomizer2.0
Light and Render Settings:
I've decided to use HDRi lightning with VrayDome light. here are camera and light settings:
Here is it!
I hope you have found some useful information in this article. Good luck to all!
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