Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode
    ✔
ParticleFlow Forrest By Height Plane

ParticleFlow Forrest By Height Plane

Anselm von Seherr 2010-09-20 12:57 tutorial  > 3ds MAX  > particles

Tutorial


Download files for this tutorial from our site



Author: Anselm von Seherr
Tags:
You may also like...
3D character models: when to use ready-made assets instead of custom designs

3D character models: when to use ready-made assets instead of custom designs

Working in CG and archviz often means balancing creative intent with production realities. Human presence can support scale, context, and clarity, but it also adds another layer of decisions. Ready-made 3D character assets help keep visual focus where it belongs without expanding the project scope beyond its real needs
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.

didierraphael 03:52:15  |  28-09-2013
Hi, great tutorial my respects to you. I only have some doubts. Try to do everything the same except the proxie since. I use a proxie vray. When I run the script and click evaluate-all only creates three trees and do not correspond to the height of the cones. PFlow not compatible with vray proxies?? For we do the exercise with cones and not the proxie directly?? I will appreciate much me you clarify these points. Best regards!