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Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

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OK

Piano Tutorial

Hindus 2005-11-10 00:00 tutorial  > Making of  > modeling

Hi - in this tutorial I will show you how to prepare scene to get good looking render.


DOWNLOAD
VIDEO TUTORIAL

First I'll write something about videotutorial: the most important thing is to change the 'Connect Edge (Poly)' shourtcut to 'C' key. To do that go to:

Customize -> Customize User Interface -> and find 'Connect Edge (Poly)'




For this tutorial we'll use 3dsmax and Maxwell Render. So ok, here are few easy (I think so) steps:

- Start by creating the simple plane
- Convert to editable poly
- Select the edge and using shift+drag method drag the edge to the top - on left view
- Select the edge on the corner - beetween wall and floor and add chamfer there - use some small amount to get harder corner.




After these steps add meshsmooth modifier from modifier stack with iterations=2 Now its time to add two planes - one top and one from side - that will be our lights emiters so - put two planes, and shellac modifier (amount 0:0) to both of them.

Look at the picture to see what I am talking about.




Now using the 'M' key on your keyboard open the material editor and make mw emiter shader:
Illumiant D65
Intensity about 600

Apply this shader for those two planes.


Hit F10, Go to Render - > Enviroment -> Enable Sky Dome
Add some camera on scene and import your piano model.

So far so good - now play with shaders to get nice render - I use mw-plastic with uv:0,2 and with bitmap in color slot on piano body - I also add the uvwmapp modifier for piano model because I want to strech my map and as we know - 3dsmax material editor tiling didn't work in maxwell so we must use uvwmap to strech it.

Ok so here's the final result:




Best Regards
Evermotion
 
 
 
 
 
Author: Hindus
Tags: maxwell
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ritmo 08:46:17  |  05-03-2020
I mistakenly hit the report button Sorry :(