We add new 3D SCANS every week

Shop Now
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour special offers
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Piano Tutorial

Hindus 2005-11-10 00:00 tutorial  > Making of  > modeling

Hi - in this tutorial I will show you how to prepare scene to get good looking render.


DOWNLOAD
VIDEO TUTORIAL

First I'll write something about videotutorial: the most important thing is to change the 'Connect Edge (Poly)' shourtcut to 'C' key. To do that go to:

Customize -> Customize User Interface -> and find 'Connect Edge (Poly)'




For this tutorial we'll use 3dsmax and Maxwell Render. So ok, here are few easy (I think so) steps:

- Start by creating the simple plane
- Convert to editable poly
- Select the edge and using shift+drag method drag the edge to the top - on left view
- Select the edge on the corner - beetween wall and floor and add chamfer there - use some small amount to get harder corner.




After these steps add meshsmooth modifier from modifier stack with iterations=2 Now its time to add two planes - one top and one from side - that will be our lights emiters so - put two planes, and shellac modifier (amount 0:0) to both of them.

Look at the picture to see what I am talking about.




Now using the 'M' key on your keyboard open the material editor and make mw emiter shader:
Illumiant D65
Intensity about 600

Apply this shader for those two planes.


Hit F10, Go to Render - > Enviroment -> Enable Sky Dome
Add some camera on scene and import your piano model.

So far so good - now play with shaders to get nice render - I use mw-plastic with uv:0,2 and with bitmap in color slot on piano body - I also add the uvwmapp modifier for piano model because I want to strech my map and as we know - 3dsmax material editor tiling didn't work in maxwell so we must use uvwmap to strech it.

Ok so here's the final result:




Best Regards
Evermotion
 
 
 
 
 
Author: Hindus
Tags: maxwell
You may also like...
The Maxwell Render V3 launch countdown has begun

The Maxwell Render V3 launch countdown has begun

Next Limit have just launched a dedicated Maxwell Render V3 mini-site, showcasing the new features coming out in V3.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.

ritmo 08:46:17  |  05-03-2020
I mistakenly hit the report button Sorry :(