A video showing how easy it is to set up real-time global illumination system called "Lumen" in upcoming Unreal Engine 5 software. With Lumen you can change lighting on the fly, use emmisive materials that affect global illumination. New Virtual Shadows let you to achieve better shadow quality - and all of that without waiting for baking or lon rendering. Unreal Engine 5 is coming next year, but you can already download an Early Access version of this software and test it for yourself.
The scenes in this video come from Evermotion, they were originally ccreated for 3ds Max and they were imported to Unreal Engine 5 with Datasmith:
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