Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode
    ✔
Create interactive 3d products with 3ds Max and Webrotate 360

Create interactive 3d products with 3ds Max and Webrotate 360

Jamie Cardoso 2020-02-18 10:48 tutorial  > 3ds MAX  > modeling

Tutorial by Jamie Cardoso.

This tutorial takes users through the process of creating and publishing animated rendered frames of products, using 3ds Max, V-Ray and Webrotate 360.

Tutorial parts:

  • 2:02 set up the 3ds max scene
  • 3:00 Load up the V-ray rendering engine and set up the scene for draft renders
  • 7:31 Create and setup a V-Ray Dome light
  • 8:40 Add the vray environment exposure control
  • 8:55 Apply and edit the Vray HDRI light
  • 11:17 Create and edit a camera animation
  • 17:39 Create and edit a v-ray material
  • 20:19 Add and edit HDRI to the environment
  • 21:10 Add and edit a 3ds max LUT file in the frame buffer
  • 22:37 Create and Edit a stainless steel material
  • 25:04 Set up V-ray for High resolution renders
  • 26:05 Create an animatic preview
  • 26:41 Fixing gamma issues
  • 27:25 Use LUT Explorer script to save the render with the LUT applied
  • 29:36 Use Garagefarm to render the frames
  • 35:50 Create Photoshop actions to automatically apply LUT files and reduce image sizes
  • 39:20 Upload and launch your files using webrotate 360 spot editor

 

 

 

Author: Jamie Cardoso Editor: Michał Franczak
Tags:
You may also like...
How to Speed Up Archviz Rendering Without Upgrading Your Hardware

How to Speed Up Archviz Rendering Without Upgrading Your Hardware

Save time, reduce stress, and focus more on the creative side of your projects.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.