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OK

Dream Garden Shed - Making of

Ewelina Lekka 2018-03-20 11:36 tutorial  > 3ds MAX  > modeling

Corona Tutorial by Ewelina Lekka.

Hello everyone! My name is Ewelina Lekka. I’m Polish architect and 3D artist. First of all I want to thank Evermotion team for great opportunity to presenting my work.  3D is my big passion, the most of all I love creating warm exteriors with full of greenery, so my last project is just like that. 

Software used: Autodesk 3ds Max | Corona Renderer | Photoshop 
 

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Final image. You can see all final renders on Behance.

Inspiration

As I mentioned before I very like creating „green” exteriors. For this renders my biggest inspiration was „Kekkila Green Shed” project. I love the mood and beautiful location which is perfect for me. I decided to show it on my own the best as I can and the great Corona Renderer helped me in this purpose :) When I make renders based on photos I’d like to make it so similar to references because it's a really great challenge for me :)
 

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Modeling

For making glass cabin I used simple Boxes and Planes and converted it to Editable Poly. Before converting I checked „Generate Mapping Coords.” so I had sure that I will recieve right mapping on my boards, rafters and poles without adding UVW Mapping modificator. 

 

 

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For making landscaping I used simple Plane, converted to Editable Poly, added „Populate Terrain” script, some Noise, Smooth and UVW Mapping. I also added some „Push/Pull” effect to make this terrain more irregular like in real world.

 

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For creating green environment, trees and plants I used plugin Itoo Forest Pack. Wood panels was maden by using „Floor Generator” plugin.

 

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I also tried to make as many details as I can. This helped me keeping renders more realistic. I worked on details of windows, added some nails to boards, hinges and lock to door.

 

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Materials

Materials in this project are quite simple, but of course I tried to make it the most realistic as I can. Below are samples of woods, and glass. For some pot plants and ground I used atlases  and surfaces from Quixel Megascans which worked very well with displacement effect.

 

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Lighting

For the lighting I used only HDRI maps. For every sunlight scene I used the same free HDRI map from darstellungsart which worked better than I supposed. I only changed position of the sun for each other sunny scene.

 

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For cloudy and night scenes I also used one and the same map from Peter Guthrie. Night scene was maden by simply using LightMix.

 

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Below CoronaCamera settings:

 

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Post production

There wasn’t so many post production. Corona did an amazing job for me. I only changed a little levels and curves. For better effect I mixed some Render Elements as well.

 

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That’s all. Hope my article will be helpful for you :)
https://www.behance.net/ewelinael

Author: Ewelina Lekka Editor: Michał Franczak
Tags: corona shed
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nyamkaasan 05:29:08  |  04-05-2018
how did you made forest. I guess that was the main point. But you did not show it. Anyway nice work.
yuanhong.wei 04:46:25  |  29-05-2019
做的很棒 很喜欢