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Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

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OK

3ds Max: Making of Glossy Lobby - Tip of the Week

Evermotion 2017-06-14 09:47 tutorial  > 3ds MAX  > texturing

Breakdown of a 3ds Max and V-Ray Scene 8 of Archinteriors vol. 41.

You can buy Archinteriors vol. 41 in Evermotion Shop. the collection is made for 3ds Max / V-Ray.

Final image after post-production

 

The scene in 3ds Max viewport

 

VraySun settings

 

VraySky settings

 

Vray Camera settings

 

Light boxes that are hanging from a ceiling.

 

Inside of the hanging box we have some pillars that attach it to the ceiling and 3 VrayLights inside - two on sides and one on a bottom.

 

Side Vraylight settings

 

Box material - it's two-sided translucent material

 

Box material - continued

 

Box material - continued

 

Bottom VrayLight settings

 

Lamp framing material

 

We placed Vray Light Portal in the windows behind camera.

 

Wall is a simple plane with some polygons removed.

 

Floor mesh - right side of the lobby

 

Floor mesh - close up

 

Floor material

 

Floor material - VrayDirt map settings

 

Floor mesh (left side of the lobby)

 

Floor material

 

Floor material - VrayDirt settings

 

Floor material - Falloff map settings

 

There are many boxy decorative elements in the lobby. It's a simple box mesh with four VrayLights pointing to the floor.

 

Standing box mesh - another angle

 

Ceiling mesh

 

Ceiling mesh - close-up

 

Ceiling material

 

Ceiling material - VrayDirt map settings

 

A plane with a grass map outside.

 

Plane material

 

Trees seen through the window are just maps on planes

 

Background trees material

 

 

 

Camera 1 in 3ds Max viewport: raw render / post-production view.

 

Author: Evermotion Editor: Michał Franczak
Tags: vray 3dsmax lobby
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