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In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

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OK

Making an Old City od Lviv - Tip of the Week

Michał Franczak 2016-09-05 10:57 tutorial  > 3ds MAX  > texturing

This visualization was made with Archmodels vol. 172 by Anna Dąbrowska fom Evermotion.

Archmodels vol. 172 is a collection of 95 professional, highly detailed 3d buildings for architectural visualizations. With this collection you can easily populate city center with buildings and make a stunning exterior visualization in short time.

You can buy entire collection or separate buildings in Evermotion Shop.

This scene is our cover image for Archmodels vol. 172 and it is inspired by Old City of Lwow (Ukraine). Let's see what's inside!

Click on image to enlarge001_evermotion_1.jpg

The final image after post-production. As you can see, we used a whole row of buildings from AM 172, we added a fountain, some street props (lanterns, benches) and placed 3d people models from AXYZ HD Humans collection. You can browse 3d people in Evermotion Shop.

 

 

 

Click on image to enlargeam172__0035_Layer_2_evermotion.jpg

Image seen through camera in 3ds Max viewport.

 

Click on image to enlargeam172__0034_Layer_3_evermotion.jpg

And this is a complete scene - as you can see we placed two rows of buildings, just a couple of trees and street umbrellas. On the back you can see a sky plane.

 

Click on image to enlargeam172__0033_Layer_4_evermotion.jpg

The sky plane material.

 

Click on image to enlargeam172__0032_Layer_5_evermotion.jpg

Camera settings.

 

Click on image to enlargeam172__0031_Layer_6_evermotion.jpg

A building - close up. Although it's not very complicated mesh, we ensured that the most interesting details are modeles, not only textured.

 

Click on image to enlargeam172__0030_Layer_7_evermotion.jpg

The roof tiles are modeled.

 

Click on image to enlargeam172__0029_Layer_8_evermotion.jpg

Decorative window arches are also a separate elements.

 

Click on image to enlargeam172__0028_Layer_9_evermotion.jpg

An arch close-up.

 

Click on image to enlargeam172__0027_Layer_10_evermotion.jpg

All building materials are placed in one multi-material. This one has five sub-materials - separate for front and back wall, side walls, and roof.

 

Click on image to enlargeam172__0026_Layer_11_evermotion.jpg

Front wall material.

 

Click on image to enlargeam172__0025_Layer_12_evermotion.jpg

Side wall map.

 

Click on image to enlargeam172__0024_Layer_13_evermotion.jpg

Roof tiles material.

 

Click on image to enlargeam172__0023_Layer_14_evermotion.jpg

Decorative elements on doors.

 

Click on image to enlargeam172__0022_Layer_15_evermotion.jpg

The scene is lit by VraySun and VraySky. VraySun settings on the right.

 

Click on image to enlargeam172__0021_Layer_16_evermotion.jpg

The fountain.

 

Click on image to enlargeam172__0019_Layer_18_evermotion.jpg

The fountain statue was scuplted. Here you have mesh close-up.

 

Click on image to enlargeam172__0018_Layer_19_evermotion.jpg

The fountain sculpt material. It's a mix of two materials, one of them has many dirt and stone maps mixed, to achieve more "organic" look.

 

Click on image to enlargeam172__0017_Layer_20_evermotion.jpg

Stone sculpt - base material settings.

 

Click on image to enlargeam172__0016_Layer_21_evermotion.jpg

Stone sculpt - mixing bitmaps for coat material.

 

Click on image to enlargeam172__0015_Layer_22_evermotion.jpg

Coat material settings.

 

Click on image to enlargeam172__0014_Layer_23_evermotion.jpg

VrayDirt settings.

 

Click on image to enlargeam172__0013_Layer_24_evermotion.jpg

As we mentioned earlier, we placed some 3d humans in the scene. They are a great resource to make a scene like that more believable.

 

Click on image to enlargeam172__0012_Layer_25_evermotion.jpg

Props close-up: lantern and small parterres. They look a bit like trashbins, because there are proxy-meshes on top of them :)

 

Click on image to enlargeam172__0011_Layer_26_evermotion.jpg

More 3d people.

 

Click on image to enlargeam172__0010_Layer_27_evermotion.jpg

Pavement mesh.

 

Click on image to enlargeam172__0009_Layer_28_evermotion.jpg

Pavement material.

 

Click on image to enlargeam172__0008_Layer_29_evermotion.jpg

VraySky settings.

 

Click on image to enlargerender_settings_14.jpg

Render settings.

 

Click on image to enlarge001_.RGB_color_evermotion.jpg

Raw render.

 

Click on image to enlarge001_evermotion_1.jpg

Final image! Thanks for reading :) You can buy Archmodels vol. 172 in Evermotion Shop.

 

Author: Michał Franczak Editor: Michał Franczak
Tags: archmodels city am172 vol.172 oldcity lwow
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