Download free Physically Based Rendering Guide

Allegorithmic 2015-01-12 14:38 article  > Software

The Comprehensive PBR Guide from Allegorithmic.

This is the first of two volumes, which focuses on the theory of physically-based rendering and shading. The second volume will cover the practical guidelines and workflows for creating PBR textures.

The textures and materials interact with light in our virtual worlds and the more we understand about how light behaves, the better our textures will look. The guide was put together by Wes McDermott and cross-checked by experts in the field.

Author: Allegorithmic Editor: Michał Franczak
Tags: Guide texturing allegorithmic pbr
You may also like...
Intro to Texture Kits in 3ds Max

Intro to Texture Kits in 3ds Max

In this lesson, Gregory Mirles is going to show us both the theory and usage behind creating Texture Kits inside of 3ds Max.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.
  • ul. Przedzalniana 8, 15-688 Bialystok, POLAND
  • ph.: +48 85 674 50 05