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Carbon Scatter 2015 announced

e-on software 2014-10-14 10:12 article  > All

Read about new features!

e-on software, the leader in Digital Nature solutions, today announced the release of Carbon Scatter 2015.

Derived from e-on software's acclaimed EcoSystem technology, Carbon Scatter 2015 is a solution for creating complex and detailed populations using the native instancing technologies of the host application.

With fast population algorithms (create over 1 million instances per second!), Carbon Scatter 2015 adds compatibility with animated PlantFactory vegetation, new paint brushes (add instances, jitter, raise, repel, attract, lean...), convert to native instances for rendering without Carbon Scatter (and with any renderer), native support for V-Ray 3 and GPU rendering (Octane, V-Ray RT, etc.), easy specimen replacement and a lot more.

With Carbon Scatter Pro, users can customize plant species directly.Carbon Scatter 2015 integrates e-on's patented EcoSystem™ algorithms directly inside the end user's favorite 3D application, allowing the population of native scenes with millions of instances and rendering them with the user's renderer of choice.

Key benefits of Carbon Scatter 2015 include:

  • Render billions of polygons easily thanks to lightning fast instancing
  • Convert to native instances for rendering without Carbon Scatter
  • Render with any renderer including GPU path-tracers (Octane, VRayRT, ...)
  • Populate millions of instances per second
  • Use PlantFactory models and customize them using the Plant Editor*
  • Interactive population – change a setting, Carbon Scatter repopulates in a blink
  • Add/modify instances with your mouse using jitter, raise, repel, attract, lean... brushes
  • Populate in all directions around objects
  • Animate instances (including wind in plants) with full de-phasing control
  • Control placement, height, size, orientation... using bitmaps or procedural graphs
  • Create populations with multiple layers and control how they influence each other
  • Scatter inside/along curves, stack instances (e.g. to create piles of rubble on a path)
  • Ships with over 100 3D plant species (with variations!) and 130+ billboard trees

*Carbon Scatter Pro only

Vegetation Customization with Carbon Scatter Pro

Based on e-on software's renowned procedural plant technology, Carbon Scatter Pro lets the user easily customize any of the plants included with Carbon Scatter, get more plants from cornucopia3d.com and the PlantFactory Nursery and allows creation of their own, unique plant species.

Click on image to enlarge slider__2965.jpg

Copyright ©Shindelar

 

Carbon Scatter Pro is natively compatible with PlantFactory content (even if the user doesn't own PlantFactory). This means that Carbon Scatter Pro is capable of animating natively all the exposed plant properties (such as Health, Seasonality or any other published plant parameter) by re-generating the plant geometry as required, as well as allow tweaking the look of the plant using Carbon Scatter Pro's Plant Editor.

Users can adjust the settings for the entire plant, or work on individual subsets of the plant (trunk, branches leaves...). Textures for any subset can be edited or replaced, so custom pictures and scans can be used to create new realistic leaves and trunks.

Newly created plants can be saved as specimens for later use. Each plant populations will automatically feature variations for that extra-realistic look.

Pricing and Availability

Carbon Scatter 2015 is available in English for Windows XP, Vista, 7 and Windows 8 (32 and 64 bit), and on Mac OSX 10.7 to 10.9 (Mac Intel only, 32 and 64 bit). One license of Carbon Scatter can be used with all compatible applications and renderers installed on the end user's system.

Carbon Scatter Pro 2015 retails for $295, Carbon Scatter 2015 retails for $195.

Compatible applications and renderers:

  • Carbon Scatter 2015 works with 3ds Max, with native support for MentalRay and V-Ray renderers (3ds Max 2011 to 2015).
  • Carbon Scatter 2015 works with Maya with native support for MentalRay and V-Ray renderers (Maya 2012 to 2015).
  • Carbon Scatter 2015 for Cinema4D works with the native renderer, and will work with all other renderers that are compatible with Cinema4D instances. Such renderers include VrayC4D or m4d (mental ray for Cinema4D) for instance (Cinema 4D R12 to R16)

E-on software expects to release the free Carbon Scatter 2015 Trial version in Q4 2014. More information, sample imagery and videos about Carbon Scatter 2015 are available at www.carbonscatter.com

Author: e-on software Editor: Michal Franczak
Tags: carbon
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