Corona Renderer 1.7 for 3ds Max Released!

Press release 2017-10-25 08:21 article  > All

Faster, more realistic and with dedicated shaders for skin and hair.

Top image by senior character artist Luc Begin /

In this release developers focused on massive rendering speedups, accelerating your workflow, and making 3D people look amazingly realistic.


Quick facts:

  • 100% speed boost comes from the integration of V-Ray’s DMC sampler, the first (of many) benefits to Corona Renderer users from the Chaos Group merger
  • You can get up to a 600% additional speed boost  in scenes with more than 1 light, thanks to the optional new adaptive direct light sampling
  • Adaptivity recomputation is faster by a factor of 2 to 3
  • Other general improvements add an additional 5% speedup
  • Optimization of render elements mean they need 25% to 75% less memory

New features:

  • Material Library added, a collection of over 300 materials for you to use with a drag and drop
  • All major hair and fur rendering tools are now supported
  • Dedicated shaders for Skin and for Hair let you create realistic materials 
  • New Subsurface Scattering in the Corona Material makes creating marble and other materials easier and more realistic than before
  • Dispersion gives extra realism to gemstones, glass and liquids
  • The dedicated Corona Camera

If you want to download and install while you read, you will find the latest version at:

Author: Press release Editor: Michał Franczak
Tags: renderer corona
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