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In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

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Arnold for 3ds Max released

Press release 2016-07-27 14:00 article  > Software

Solid Angle released MAXtoA, a new free plugin linking Arnold renderer to 3ds Max.

The plugin was released at Siggraph 2016. Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface. Current v0.5 version of MAXtoA is a Preview Release.

Features

  • Integration with 3ds Max shapes, cameras, lights and shaders.
  • Image Based Lighting support, including a state of the art physical sky.
  • 3ds Max ActiveShade interactive rendering allows parameter changes to be rapidly previewed without interrupting your work.
  • Support for AOVs & Deep EXR files.
  • Defer the creation of geometry at render time with the Procedural placeholder nodes.
  • Texturable Mesh lights.
  • 3rd Party Arnold shader support.
  • MAXtoA Cloud Rendering for stills and animations. Users can join the optional Autodesk ‘Render Pilot’ program, which now supports MAXtoA.

Pricing

The Arnold for 3ds Max plug-in is provided free-of-charge to customers that buy the Arnold core renderer. Click here for more information on pricing. Node-locked licences of Arnold cost $790; floating licences cost $1,220. Rental options are also available.

Author: Press release Editor: Michał Franczak
Tags: rendering renderer 3dsmax arnold
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