Arnold for 3ds Max released

Press release 2016-07-27 14:00 article  > Software

Solid Angle released MAXtoA, a new free plugin linking Arnold renderer to 3ds Max.

The plugin was released at Siggraph 2016. Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface. Current v0.5 version of MAXtoA is a Preview Release.


  • Integration with 3ds Max shapes, cameras, lights and shaders.
  • Image Based Lighting support, including a state of the art physical sky.
  • 3ds Max ActiveShade interactive rendering allows parameter changes to be rapidly previewed without interrupting your work.
  • Support for AOVs & Deep EXR files.
  • Defer the creation of geometry at render time with the Procedural placeholder nodes.
  • Texturable Mesh lights.
  • 3rd Party Arnold shader support.
  • MAXtoA Cloud Rendering for stills and animations. Users can join the optional Autodesk ‘Render Pilot’ program, which now supports MAXtoA.


The Arnold for 3ds Max plug-in is provided free-of-charge to customers that buy the Arnold core renderer. Click here for more information on pricing. Node-locked licences of Arnold cost $790; floating licences cost $1,220. Rental options are also available.

Author: Press release Editor: Michał Franczak
Tags: rendering renderer 3dsmax arnold
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