Introducing Evermotion Pass
- The best access to Evermotion library
- Over 16000 models
- Thousands of complete 3d scenes
- Flat fee
- Up to 6 times more profitable than regular purchase
Join our 3D modeling community and showcase your creations to a global audience. Gain inspiration, networking opportunities, and access to resources to enhance your skills.
Subscribe to Evermotion Pass for savings, offering up to four times cheaper access to our full collection. Benefit from automatic renewal, extra credits, and perpetual asset ownership.
For a decade, we've created top-notch 3D content for architecture, gaming, and film, collaborating with industry leaders like IKEA and Platige Image for stunning results.
We offer customized 3D project executions tailored to individual specifications and requirements.
Latest
Blender 5.3 brings native Gaussian splatting: what archviz artists need to know
Blender 5.3 adds built-in support for importing and rendering 3D Gaussian splats, eliminating external add-ons and opening photogrammetry capture as a native workflow. The feature works across Cycles, EEVEE and Workbench, but carries current limitations around export, transforms and color space handling.
Client Clarity Is Not Approval: What AI Visualization Actually Changes in Your Workflow
AI visualization tools accelerate early design exploration but introduce new risks in multi-view consistency, architectural accuracy, and revision control. Studios must anchor all work in a production 3D scene and implement structured approval gates before generation.
Substance 3D Painter 12.2: Adobe Rebuilds Baking with Direct Cage Painting
Adobe released Substance 3D Painter 12.2 on October 21, 2026, introducing cage painting that lets artists control baking offsets by painting directly on models. The release addresses workflow gaps that have pushed users toward external baking tools.