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Making of Rio Negro Building

Jose L. Heredia 2015-05-21 09:50 tutorial  > 3ds MAX  > rendering

A few tips by Jose L. Heredia.

Hello, my name is Jose L. Heredia, I present the making of a project by some architects colleagues in Patagonia, Argentina.
I needed to show the project in a specific situation with a specific ambience, without neglecting the immediate environment.

Click on image to enlarge nr_01_Final_image_after_post_production_007_1.jpg

Final image after post-production.
 
 

Click on image to enlarge nr_02_Wireframe_view_008_1.jpg

Wireframe view. Based on project plans. At the begin I started modeling the building and tested the best possible position of the camera.
 
 

Click on image to enlarge nr_03_View_select_009_1.jpg

I had a reference photo of surrounding area. I found good place for the building, set proportions and premises.
 
 

Click on image to enlarge nr_04_Exterior_lighting_010.jpg

Exterior lighting: Vray dome light using VP_hdri_skydome_19.hdr-Vizpark Hdri.
 
 

Click on image to enlarge nr_05_Lighting_Interior_011_1.jpg

Interior lighting - Vray plane lights
 
 

Click on image to enlarge nr_06_Material_Facade_012_1.jpg

Material Facade - plugin with Vray pattern.
 
 

Click on image to enlarge nr_07_Vegetation_013_1.jpg

For Vegetation I used 3d models from iTrees and Archmodels.
 
 

Click on image to enlarge nr_08_Asphalt_014_1.jpg

Asphalt material.
 
 

Click on image to enlarge nr_09_Settings_for_the_rendering_004_1.jpg

Render settings.
 
 

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Post-production. Add Renders elements and background.
 
 

Click on image to enlarge nr_11_Post_production_006_1.jpg

Post-production, Add sky and tree in Photoshop.
 
Thanks for reading!
Arq. Jose Luis Heredia
Author: Jose L. Heredia Editor: Michał Franczak
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pabvic 22:01:16  |  06-07-2015
Excelente Trabajo, muchas gracias por compartir sus conocimientos!!
JITROY 04:38:25  |  21-10-2017
Sir can you share the in brief tutorial of this work. I want to learn architectural exterior modeling in max but cant find any tutorial. plz help me sir..