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Making of Hotel Corridor

Michał Franczak 2014-10-30 13:36 tutorial  > 3ds MAX  > modeling

Simple interior with marble walls. Made with 3ds Max and V-Ray.

This scene was is included in Archinteriors vol. 32. You can buy Archinteriors vol. 32 in Evermotion Shop. This scene was modeled and set with 3DS Max and rendered with V-Ray (check V-Ray price!). This is rather simple scene, so this will not be a very long tutorial.

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This is the final image after post production.

 

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Wireframe

 

Scene setup

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View from camera

 

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Overview of modeled scene

 

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Camera placement

 

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Camera settings

 

Lighting and environment

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Top light settings

 

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Second top light settings

 

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Target lights settings

 

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Marble walls and ceiling - simple boxy object.

 

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Light marble material settings. We used VrayFastSSS material.

 

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Maps settings

 

 

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Dark marble settings

 

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Top window - a plane and dark borders

 

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Plane and borders are separate objects.

 

 

Materials

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Plane has a VrayLightMaterial assigned.

 

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Dark border metallic material

 

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Base material settings.

 

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Coat material settings

 

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Elevator doors.

 

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Elevator doors - material settings.

 


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Elevator doors - material settings - color correction 1

 

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Elevator doors - material settings - color correction 2

 

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Elevator doors - material settings - maps.

 

 

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Doors

 

 

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Text on (and above) the doors is a separate object.

 

 

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Doors material (multi material for wood and small metal mailbox).

 

 

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Wood material settings.

 

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Metal material settings.

 

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Metal material settings - base.

 

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Metal material settings - base.

 

 

 

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Render settings

 

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Passes

 

 36_ae22_5_0016_Layer_37.jpg

GIF animation of post-production in Photoshop

 

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Photoshop layers.

 

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Final image.

Thanks for reading! :)

 

Author: Michał Franczak Editor: Michał Franczak
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Hesham Elshipli 11:43:32  |  04-11-2014
Thank you Michał .
alexilyin 17:15:10  |  04-11-2014
Thank you! Good job!