How To Make Your CGI Walls More Realistic
Realistic walls with noise modifier.
Translucency and subsurface scattering are both important phenomena in 3D graphics rendering, contributing to the realism of materials such as skin, wax, and leaves. While they share similarities in altering the appearance of objects by simulating the behavior of light as it interacts with semi-transparent materials, they operate differently and should be used in different scenarios.
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