We are more than an asset library

Watch our Showreel
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode
    ✔
What is translucency and when (not) to use it?

What is translucency and when (not) to use it?

RenderRam 2024-03-18 08:54 tutorial  > Making of  > modeling

RenderRam gives a detailed look into the translucent and sss shading.

Translucency and subsurface scattering are both important phenomena in 3D graphics rendering, contributing to the realism of materials such as skin, wax, and leaves. While they share similarities in altering the appearance of objects by simulating the behavior of light as it interacts with semi-transparent materials, they operate differently and should be used in different scenarios. 

 

Author: RenderRam Editor: Michał Franczak
Tags:
You may also like...
Discounted license for NAG ALL for Evermotion Pass subscribers
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.