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Create interior in 3ds Max in two minutes (with Parallax Maps)

Create interior in 3ds Max in two minutes (with Parallax Maps)

Evermotion 2022-07-19 13:31 tutorial  > 3ds MAX  > modeling

OSL Shaders can speed up your workflow.

Learn how to quickly create interiors with Evermotion's latest collection of Open Shading Language shaders. This collection comes under the name of Archmaterials vol. 4 and it consists of 90 maps of 45 interiors with day and night versions. 

You can get it 10% cheaper with a discount code: PARALLAX (enter during checkout in Evermotion Shop).

Interior Maps are just EXR texture files. What makes them special is that you can assign them to the 2d planes and in the render you will see the 3d interior with a sense of depth that holds even when moving camera around the scene. 

This technique was used to create skyscrapers' interiors in Marvel's Spider Man game, it also became popular in architectural visualization - because it lets you to create buildings with interiors quickly and easy and it is very fast to render. EXR maps can be used in any software that supports OSL shaders. Our collection was made and tested for 3ds Max and V-Ray though, so we focus on that software.

 

 

Author: Evermotion Editor: Michał Franczak
Tags: osl
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