Evermotion Pass 10% Off - Get Instant Access to Thousands of 3D Assets

Check Plans

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.


ArchViz Training Online - Exterior Lighting

Evermotion 2021-05-11 09:45 tutorial  > V-Ray  > modeling

Today we will talk about lighting exterior in V-ray.

This is the second chapter of our ArchViz Training Online. Today we will talk about lighting exterior in V-ray.

You can download the scene for free: https://evermotion.org/free_files/tutorial_files.zip



The first method that we will show you is how to lit the exterior with VraySun. We choose VraySun from the panel and add it to the scene. After placing the sun we can see the dialog asking us if we want to add VraySky too, of course we do, so press "yes". Let's enable Vray viewport interactive production rendering.

Set the position of the sun to get the most visually interesting lighting. Be careful not to get flat light from behind the camera and try to break large surfaces with shadows. One of photographic principles that is often used is to place camera on the other side of the light and shoot into the dark side of our model - that means that shadowed surfaces should be closer to the camera. It works for the portrait photography, but also for real estate renders. This way we can see more interesting shadows. For a better effect, we will soften the shadows by increasing VraySun size multiplier. 

To add some clouds and exterior background to this scene, first, create a cylinder big enought to cover the whole scene. Adjust the height of a cylinder, aligning it with the tops of the trees. Remove the top and bottom polygons. Flip the polygons so that they face the camera. Press M to open Material Editor, drag and drop two bitmaps (diffuse and alpha) attached to project files. Create VRayMtl and connect the first image to Diffuse slot and another one to Opacity. Assign this material to cylinder. Add Unwrap UVW modifier. The last thing we need to change is to enter the Object Properties and untick "Cast Shadows" option, we don't want the flat texture shadows on 3d models.

Author: Evermotion Editor: Michał Franczak
You may also like...
Evermotion Challenge 2023 Winners Announced!

Evermotion Challenge 2023 Winners Announced!

See the best works submitted to Evermotion Challenge 2023!


You need to be logged in to leave a comment. Don't have account? Register now.