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Creating Scandinavian Interior - Tip of the Week

Michal Franczak 2020-11-05 14:50 tutorial  > 3ds MAX  > modeling

Analyzing the scene from Archinteriors vol. 56.

This scene comes from Archinteriors vol. 56 - a collection of 10 scandinavian interiors created for 3ds Max and V-Ray (although obj and fbx formats are also available). You can get Archinteriors vol. 56 directly from Evermotion Shop.

AI56_006

The final image after post-production

 

slice17_19

The scene consists of a building mesh, furniture, grass plane with scattered plants and it is lit by Vray Dome - settings are visible on the panel.

 

.slice16_21

There is a HDR map in dome slot, here are the settings.

 

hdr

It's "slipway" HDRI that we used for lighting this scene. This map can be downloaded from HDRIHaven for free.

 

slice6_28

Building mesh

 

slice5_29

Building material

 

slice15_21

V-Ray light portal in window for speed up rendering, a standard technique.

 

slice11_23

And now, let's take the building mesh off!

 

overview_1

This is how interior looks without walls - wooden floor, some detailed furniture and a couple of light sources

 

slice9_24

A light to make the water tank a bit more interesting.

 

slice8_25

Carpet made with Vray Fur.

 

AI56_006_Carpet_A_Direction

Carpet directional map that we used to control curving of carpet hair particles.

 

slice1_29

V-Ray light lister

 

slice7_27

Noise modifier added on top of the marble wall panels to add a bit of variation.

 

render_settings_19

Render settings

 

 

Author: Michal Franczak Editor: Michał Franczak
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