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Creating Scandinavian Interior - Tip of the Week

Michal Franczak 2020-11-05 14:50 tutorial  > 3ds MAX  > modeling

Analyzing the scene from Archinteriors vol. 56.

This scene comes from Archinteriors vol. 56 - a collection of 10 scandinavian interiors created for 3ds Max and V-Ray (although obj and fbx formats are also available). You can get Archinteriors vol. 56 directly from Evermotion Shop.


The final image after post-production



The scene consists of a building mesh, furniture, grass plane with scattered plants and it is lit by Vray Dome - settings are visible on the panel.



There is a HDR map in dome slot, here are the settings.



It's "slipway" HDRI that we used for lighting this scene. This map can be downloaded from HDRIHaven for free.



Building mesh



Building material



V-Ray light portal in window for speed up rendering, a standard technique.



And now, let's take the building mesh off!



This is how interior looks without walls - wooden floor, some detailed furniture and a couple of light sources



A light to make the water tank a bit more interesting.



Carpet made with Vray Fur.



Carpet directional map that we used to control curving of carpet hair particles.



V-Ray light lister



Noise modifier added on top of the marble wall panels to add a bit of variation.



Render settings



Author: Michal Franczak Editor: Michał Franczak
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