Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail:

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.


Substance Painter 2017.2: Using Anchor Points

Allegorithmic 2017-07-28 11:36 tutorial  > Making of  > texturing

In this video Allegorithmic shows the new layer and mask referencing system with Anchor Points.



Check out the new layer masking and referencing system that comes with Substance Painter 2017.2 - anchor points. They can be referenced by other layers, effects and generators.

Basic use of the anchor system

Let's assume you want to add a detail to the surface - you create a new paintable layer, select brush and paint in Normal channel only with some kind of Normal decal. If you will use some smart mask or mask generator to create wearing effects, they will not take into account your detail and it will look unrealistic. At least, that was the scenario till today. With anchor points you can avoid this trouble. You can create anchor point from your layer by right clicking on it and selecting "Add anchor point". you can also with the layer selected click "Effect" button on the top of the layers list and select "Add anchor point". After creating anchor point you can change it name if you wish.

Important: anchor point layer should be BELOW layers that are referencing it. The best practice would be to put it at the bottom of layer stack. If layers are placed in correct order, you can select your layer with wear effect, unfold Image Inputs list and select your anchor point layer from "Anchor points" tab in image list. The next step is choosing "Normal" channel from "referenced channel" list of imported image. Then you enable Micro details for Normal in Micro Details panel of your mask generator. So basically referencing anchor point is three step process: 1. you choose anchor point 2. you choose channel that you want to reference 3. you enable use of this channel in generator.

You can also link anchor point channels for masking multiple layers.




Author: Allegorithmic Editor: Michał Franczak
Tags: painter
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