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Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Making of a Private House in California

Tutorial by RStyle Visual Communications Studio.

Click on image to enlargePrivate_House_Gari_Camaisa_evermotion.jpg

Final image after post-production.

 

Click on image to enlargehouse_screenshot_from_google_evermotion.jpg

The building is an architectural monument with historical value. This is an existing building and is located in California, USA.

 

Click on image to enlargephoto_ref_1_evermotion.jpg

We have been provided with detailed pictures of the buildings, landscape and CAD drawings.

 

Click on image to enlargephoto_ref_2_evermotion.jpg

We have been provided with detailed pictures of the buildings, landscape and CAD drawings.

 

Click on image to enlargeDWG_ref_evermotion.jpg

The architect of this project is Gari Camaisa. You can see on the drawing an additional glass and metal volume with the function of recreation area. This contemporary part was added to the existing building.

 

Click on image to enlargeHouse_ref_modeling_evermotion.jpg

Stage 1: Creating a detailed model of the existing building.

 

Click on image to enlargeHouse_ref_modeling_2_evermotion.jpg

Stage 1: Creating a detailed model of the existing building.

 

 

Click on image to enlargeGlass_House_modeling_evermotion.jpg

Stage 2: Modeling new additional glass and metal volume with the function of recreation area.

 

Click on image to enlargelandscape_ref_evermotion.jpg

Stage 3: Creating the environment and landscape in accordance with the references.

 

Click on image to enlargelandscape_ref_2_evermotion.jpg

Landscape reference 1.

 

Click on image to enlargelandscape_ref_3_evermotion.jpg

Landscape reference 2.

 

Click on image to enlargelandscape_ref_4_evermotion.jpg

Landscape reference 3.

 

Click on image to enlargelandscape_modeling_evermotion.jpg

Creating the landscape and plants.

 

Click on image to enlargelandscape_modeling_2_evermotion.jpg

Creating the landscape and plants.

 

 

Click on image to enlargelandscape_modeling_3_evermotion.jpg

Creating the landscape and plants.

 

Click on image to enlargelandscape_modeling_4_evermotion.jpg

Creating the landscape and plants.

 

Click on image to enlargelandscape_modeling_5_evermotion.jpg

Creating the landscape and plants.

 

Click on image to enlargelandscape_modeling_6_evermotion.jpg

Creating the landscape and plants.

 

Click on image to enlargeSkaters_for_landscape_evermotion.jpg

Creating the landscape and plants. First MultiScatter was used for creating the hillocks on the landscape slopes. Then it was converted to mesh and we added second MultiScatter to place the grass on top of it.

 

Stage 4: Modeling the furniture for the new glass volume of the building.

Click on image to enlargeGLASS_HOUSE_FURNITURE_ref_evermotion.jpg

Stage 4: Modeling the furniture for the new glass volume of the building.

 

Click on image to enlargeGLASS_HOUSE_FURNITURE_ref2_evermotion.jpg

Modeling the furniture for the new glass volume of the building - references.

 

Click on image to enlargeGLASS_HOUSE_FURNITURE_MODELING_1_evermotion.jpg

Furniture modeling.

 

Click on image to enlargeGLASS_HOUSE_FURNITURE_MODELING_2_evermotion.jpg

Furniture modeling.

 

Click on image to enlargeGLASS_HOUSE_FURNITURE_MODELING_3_evermotion.jpg

Furniture modeling.

 

Click on image to enlargeGLASS_HOUSE_FURNITURE_MODELING_4_evermotion.jpg

Furniture modeling.

 

Click on image to enlargeGLASS_HOUSE_FURNITURE_MODELING_5_evermotion.jpg

Furniture modeling.

 

Click on image to enlargeLightning_setup_evermotion.jpg

Stage 5: For the lighting we used the standard VRayHDRI.

 

Click on image to enlargeMaterials_FACADE_evermotion.jpg

Stage 6: texturing. Facade material.

 

Click on image to enlargeMaterials_GRASS_evermotion.jpg

Grass material.

 

Click on image to enlargeMaterials_Floor_evermotion.jpg

Floor material.

 

 

Click on image to enlargeMaterials_FURNITURE_evermotion.jpg

Furniture material.

 

 

Click on image to enlargeMaterials_FURNITURE2_evermotion.jpg

Furniture material 2.

 

Click on image to enlargeMasking.jpg

Stage 7: Preparing for the rendering process. For further post production processes, we used the following render-elements: ZDepth, CMasking_Mask, Refract, Reflect.

 

Click on image to enlargeRendering_evermotion.jpg

Rendering.

 

Click on image to enlargePost_evermotion.jpg

Stage 8. Post Production. First, we chose a suitable sky for the background and then we set the desired exposure level. The render the raw render was fixed by Levels + Curves. Note. An important part of post production is the creation of the atmosphere with pre-rendering using the ZDepth mask. Then we eliminated the rendering artifacts and did color correction using Color Balance tool.

 

Click on image to enlargePrivate_House_Gari_Camaisa_evermotion.jpg

Final image after post-production.

See Rstyle Visual Communications Studio Portfolio.

Do you want to make a tutorial for evermotion? Contact us!

Author: Rstyle Visual Communications Studio Editor: Michał Franczak
Tags: vray 3dsmax rstyle privatehouse
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