20 Years of Evermotion – Thank You for Being with Us!
In 2005, we began our journey in the world of 3D graphics by founding Evermotion – a company built on the idea of community, mutual support, and sharing knowledge.
Now it's possible to export FBX for Mesh, Skeletal, Material and Animation. With FBX in your pipeline, it's easier to transfer files, retain more data, and work more efficiently.
Piping
OBJ Sequence
Press
Superimpose
Multiple Avatars saved in Project file
Download links (Available for license holders only):
More info here.
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