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HDR Light Studio 2.0 review
Ralph Waniek alias Edi
2011-01-18 13:17article
> All
Version 2.0 is a major update to HDR Light Studio studio but let's start with the first on, for me most useful one - LIVE LIGHT. The process of creating hdri maps in the last version was very fast but to see the end effect you needed to render the hdr maps and import them to your 3d software. So in practice it took some time to place the lights where you really needed them, but now we have LiveLight - in few words you can now import obj and Mi files into the HDR Light Studio, so setting up the proper lighting is done in no time. Like you see on the video below, it works even with very complex obj files and the real time renderer is using all the available cores.
HDRI backgrounds - now you can not only create you own hdr maps from scratch but also enhance existing hdr maps.
HDR studio lights database - you have more than enough lights to create stunning lighting effects. With the version 2.0 you get over 100 lights in 18 light types. You can find them all under the link below: https://www.hdrlightstudio.com/hdri_light_packs.htm
The producer of Hdr studio is also providing plug ins for 3d software which allows you HDRI lighting and reflections update in real-time directly onto your 3D model and materials in your 3D software. For now there is only one plug in available for Deep Exploration 6 software but all future CORE plug-ins will be provided to existing Pro version 2.0 customers when they are released.
In 2005, we began our journey in the world of 3D graphics by founding Evermotion – a company built on the idea of community, mutual support, and sharing knowledge.
This year marks a major milestone: the 20th anniversary of EUE ReConnect – a standout event that continues to unite the Computer Graphics community with a signature blend of professional insight and pub-floor charm.
A decade ago, CPU rendering was the foundation of architectural visualization, visual effects, and animation production. But as the demand for faster, more realistic rendering increased, artists found their salvation in GPU-powered render engines like Redshift and OctaneRender.
This year marks a major milestone: the 20th anniversary of EUE ReConnect – a standout event that continues to unite the Computer Graphics community with a signature blend of professional insight and pub-floor charm.
I've been lusting after this program for a while now...(well back to when 1.5 was just being released) But $1,000 for the Pro version or something like that? VRay costs that much, Maxwell...other full render engines. Even some fully fledged 3D programs can be had for that price!
I have Octane, which will be ~$250 for the final release...I think that's where it should be priced around. It's great, but not $1,000 great.
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