Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail:

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.


Chaos Releases V-Ray 6 for 3ds Max, update 1

PR 2023-02-16 07:53 article  > All

Photorealistic Ray Tracer Adds Denoiser Masking, Cylindrical Decals and More to Streamline the Visualization Process.

Chaos releases V-Ray 6 for 3ds Max, update 1, bringing post-processing upgrades, advanced decal tools and time-saving GPU enhancements. With more control, artists and designers can keep meeting a level of 3D demand that shows no signs of slowing down.

New masking support for Lens Effects and Denoiser layers gives 3D artists even more say over how their images come together. Whether it’s applying Lens Effects to specific lights and materials, or smoothing out part of the image, designers can now personalize their renders even faster. While in post, users can also start fine-tuning V-Ray Light Materials with Light Mix, making it easier to edit self-illuminating objects in a scene – even after rendering is complete.

For product visualizations and surfaces, update 1 brings cylindrical and bump upgrades to V-Ray Decal.


Designers can now easily add anything to curved surfaces, from stickers and labels to surface imperfections. Bottles, jars, rockets, helmets, tanks – Decal’s projection will cover any curve in a few clicks. Additive bumps have also been added, so artists can blend surface and decal bumps to make highly realistic embossed logos, lettering, cracked paint, spray effects and more.



Additional Features and Improvements Include:


  • Custom Camera Resolutions – Custom resolutions and aspect ratios are now maintained for each V-Ray camera, cutting setup time when switching cameras. Multiple camera resolutions can be batch rendered locally or via Chaos Cloud Rendering.
  • Initial USD Exporting and Stage Support – Artists can now export V-Ray lights, materials, modifiers and more to the rising USD file format, making it easier to exchange V-Ray data in VFX studios.
  • Faster Loading for Heavy Scenes – Scenes with massive amounts of textures and geometry are even less of a challenge now. All V-Ray Bitmaps that load when a scene opens will also be optimized for performance.
  • Viewport Composition Guides – A new proportions layer makes it easy to compose the right camera angle with the help of visual guides like the rule of thirds and the golden ratio.
  • Faster Fog Rendering – V-Ray Environment Fog now renders up to 30% faster, enabling artists to bring more atmosphere and mood to their creations.


Artistic Aids

  • Cloud Collaboration Updates – Users can now collaborate as they create with new tools for visual annotations and versioning. Lines, arrows and other illustrative elements can now be applied to any images or sequence, while Chaos Cloud supports versions and A/B comparisons for faster iteration.
  • V-Ray Light Custom Decay – Users can now alter how a light decays based on source distance, opening up a host of artistic effects that detour from physical results.
  • NVIDIA AI Denoiser Upscaling – A new upscale setting can take an image from HD to 4K without adding more render time.
  • Enhanced Procedural Clouds – Procedural clouds now have more ways to control the final look. Set darkness levels, randomize or add a final touch to a cloud’s exterior with a new contrails setting for more nuanced stills. 


GPU Boosts

  • Compressed Textures Mode – V-ay GPU can now render 4K textures with 50% less memory on average, helping artists add incredible details without sacrificing quality.
  • V-Ray Clipper Mesh Mode – Complex cutaways and sections can be rendered using any mesh object. The clipper can also be animated to achieve complex effects without time-intensive Boolean operators.
  • Faster SSS in V-Ray Material – Photorealistic skin, plastic, wax and more can be easily created with the updated V-Ray Material. Translucent objects now render up to 2x faster, while low-poly translucent objects render more smoothly. 
  • Render Elements Support Through Refractive Surfaces – Users now have post-production control over glass objects and materials. V-Ray GPU also supports the Material ID, Cryptomatte and Multimatte render elements through refractive surfaces. 

To see all the new features, explore V-Ray 6 for 3ds Max’s product page.

Author: PR Editor: Michał Franczak
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