Evermotion Challenge 2022 Winners Announced!

Evermotion 2022-12-21 09:23 article  > All

See the best works of 2022!

The wait is over! Our jury has selected four winners of the Evermotion Challenge 2022! Voting was fierce, especially in the "Best Commercial Render" category. Here are the four finalists that made the best 3d works in 2022.

Best Animation - Unreal Short Film by Aurel Alto

Vasilis Koutlis:
Aurel Alto obviously created a great short film. It stands out from anything else I've seen not only for the amount of work, which was enormous but also because of the respect for all the basic principles of 3D art. It was an enjoyable 10 minutes of viewing!

Hrvoje Cop:
This entry immediately stood out from the others, not only due to its sheer lenght at almost 9 minutes, but also the visual style and presence of an actual story. While not perfect, and in particular moments revealing of its 'made by a solo guy in UE' nature, it is without question the best of this year's entries. I would also like to add the audio was well done and fit the overall theme nicely. Congratulations on your persistence and hard work.

Michal Horba:
As my previous speakers said - your animation stood out from othes; you actually took effort to make a real movie. Congratulations on your hard work!  Yet it lacks some in plot, or technical aspects, however it is really amazing to realize that a single guy took a shoot and made a nice UE piece.Congratulations and keep it going!   


Best Commercial Render - Hotel in the Train Station, Versailles by sentievermo

 

fixed_winner_1555_noresize

Vasilis Koutlis:
First of all, it's an interesting project itself. A typical daylight scenario but with beautiful work in the foreground. It's not the super hyper-realistic style I usually love to see while looking at a commercial project but a respectable effort with a pretty nice and picturesque result.

Hrvoje Cop:
This year's entries were a varied bunch, but upon my first look, this image stood out to me as the most visually pleasing. Nicely done overall and technically solid. I like the details, and I only noticed what seems to be an out-of-focus element stuck to the camera upon second viewing. I have no idea what that is, but I can't really say that I mind it. Being commercial work, I can understand the somewhat rigid perspecive, but I do believe a bit more creative framing might improve the shot further. 

Michal Horba:
I love the idea that some of old infrastructure can still be reused and made into a working hotel. Your work is rich in details and has very pleasant vibes.The mood is warm, your work invites to visit this place and encourages to take a walk down the railtrack ;) As for me you sold the idea and commercial rendering should always do. Congratulations you are a master of your craft!

Best Personal Work - Ancient Mega Machine by dpandrell

Camera001

Vasilis Koutlis:
The first thing that came to my mind when I saw this image was "Pure love for 3D art". Simply Congratulations!

Hrvoje Cop:
Great concept and lots of effort in this one. I like the attention to detail and that no part of the image was 'sacrificed' just to be done with it, which is so often the case. Good work on the near/far planes and nice lighting as well. I like the subtle volumetrics, and the use of sparks and particles to emphasize the factory-like feel of the whole image. 

Michal Horba:
I don't really know what to say apart from that: this is mindblownig! Great composition, rich and interesting concept, perfect lighting- in short- EYE CANDY! Nice playing with the plans - solid and strong; black figures and wires that set a frame of your image do the job.I can imagine how much work took the concept of that ship but surely it was worth it because that looks splendid.Congratulations!

Best Unpublished Work - Mobile House by caoruming

555555_

 

Vasilis Koutlis:
Everything in this project looks pleasant. The framing is very good and you can observe so many details everywhere which are embraced by wonderful illumination and storytelling.

Hrvoje Cop:
A clear winner in this category. Nice concept, well executed, there's a story to it and lots of cool details. Not the luckiest of compositions considering how the tower needlessly sits on the very edge of the frame but that is a minor gripe all things considered. Good work!

Michal Horba:
Nice! This is the most oryginal idea in this category. You got rich and funky imagination and along with your skills its a nice blend. The details, light, all techical stuff is terrific but the composition is kinda cropped on top and I don't know  was that intended or is it just a bug. Despite that your work seems complete to me and is a number one in this category. Congratulations on your work!

Congratulations to all winners! And big thank you for all participants and our sponsors!

Each of the four winners will receive:

  • Chaos Group - 1 V-ray Premium License (634€)
  • Gnomon Workshop  Subscription for 12 months (490€)
  • Fox Renderfarm Render Points (450€)
  • Rebusfarm  - 400 Render Points (400€)
  • Corona Renderer - one year Corona Render licence (280€)
  • TopoGun license
  • Marmoset Toolbag - Yearly Individual License of Marmoset Toolbag 4 (159,99$)
  • Evermotion - 500€
  • Evermotion - 3 collections of winner's choice
  • VWArtclub - VWArtClub account for one year (180€)
  • NAG ALL Pro lifetime active license (€99)

This year jury:

Vasilis_Koutlis

Vasilis Koutlis - Designer / 3D Photographer - The instigator of both xDream3D and VWArtclub was born in Athens, in 1979. He studied furniture design and decoration. He began his occupation with 3D art in 2002 and in 2007 the idea of xDream3D was born. He managed to acquire partners from all over the world and various collaborators trust him with their ideas as he rewards them with detailed designs. Not a moment goes by without him thinking of a beautiful image, thus he is never concerned with time but only with the design’s quality.

 

square_Untitled_02101.jpgHrvoje Cop - Polymachine - (commonly known as Chopmeister) is a 3D artist, obsessive tinkerer and the CTO of Polymachine, an archviz studio from Zagreb, Croatia. In the archviz business since the early 2000s, he enjoys discovering new ways to solve technical problems, and is addicted to most things that feature LEDs and buttons.         

 

 

square_Untitled_02100.jpg

Michał Horba (Evermotion) - Degree in architecture and urban planning mixed with passion for 3d - during my university times I discovered the most fun part for me was making the project look great. And so my journey began. Ten years of experience as 3d generalist shows that my main interests are architecture illustrations and material making. I am responsible for some of Evermotion's crazy scenes as well. It is a honor for me to be here, have fun!

 

Sponsors of Evermotion Challenge 2022

DIAMOND SPONSORS

fox_forEvermotion_296_77.jpgChaos is a world leader in visualization and computer graphics. We create technology that empowers artists and designers to visualize anything they can imagine. Our ecosystem of 3D rendering, real-time rendering and simulation software is used by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. With our continued research and advancements in ray-traced rendering, cloud rendering, and real-time exploration, we make the tools to help you create your world. Chaos® V-Ray® is a 3D rendering plugin available for all major 3D design and CAD programs. It works seamlessly with 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal. With V-Ray, artists and designers can explore and share their projects with real-time ray tracing and render high-quality 3D visualizations. It is widely used in architectural visualization, advertising, and visual effects for film and television.

 

The Gnomon Workshop was established in 2000 by Alex Alvarez to share professional techniques with artists unable to attend the award-winning Gnomon School in Hollywood. The curated library of over 300 video workshops over 1,000 hours of training is available 24/7 with a monthly or annual subscription and covers the entire pipeline of animation and effects production, from concept design and pre-viz to modeling, rigging, texturing, lighting, rendering, and everything in-between. Learn at your own pace with workshops created exclusively by industry professionals to ensure you always have the most efficient and production-proven workflows in your arsenal. Start your free 3-day trial at thegnomonworkshop.com/subscription.

 

Your TPN-Accredited CPU/GPU Cloud Rendering Services. Fox Renderfarm is a leading cloud rendering service provider in the industry. It has earned a good reputation for its quality performance, great customer service, and flexible pricing scheme. To build a more secure cloud render farm that better protects the privacy of our beloved customers, Fox Renderfarm has successfully completed MPAA’s Content Security Best Practices and officially become a TPN Trusted Partner!

The electricity of Fox Renderfarm's green data center is all generated by wind and water power which is natural & clean, it will do no harm to the environment. The data center is located in the district where the climate is dry and the temperature is extremely low all year round, so it's not necessary to use an air conditioner for cooling most times. The average PUE of our data center is under 1.2 which means the energy-saving ability is highly effective. Every time you use Fox Renderfarm for rendering, you made contributions to reducing carbon dioxide emissions.

 

banner_logo_296x77.jpg

Your trusted CPU & GPU render farm with more than 14 years of experience, that supports all major 3D applications and plugins. Thanks to the RebusFarm Software, the render farm integration in your workflow is as easy, as if you would render on your own computer, just remarkably faster. The Rebus Render Farm is energy-optimized and runs on green power which makes the service sustainable. They offer a TeamManager tool for studios and teams to facilitate their cooperation. Their support team is available 24/7. To get started with the Rebus Render Service, use their 25 Euro free trial to test the service without obligations. You may also want to check their student & volume discounts of up to 60%.

 

GOLDEN SPONSORS

corona_logo.jpg

Corona Renderer - Corona Renderer is a new high-performance (un)biased photorealistic renderer, available for Autodesk 3ds Max. It features an intuitive user interface and unmatched state-of-the-art, fully featured interactive rendering. Corona Renderer delivers predictable, reliable, and physically plausible results with no compromises in quality. Our mission with Corona Renderer is to liberate users from the technical, unnatural process that rendering was in the past. We are constantly trying to simplify the creative process by removing or hiding any unnecessary technical settings, so artists can focus on their vision.

 

NAG_ALL_Logo_296X77.jpgNAG ®ALL is a smart software specialized in automating the organization process of 3ds Max library assets with only a single click. After NAG ®ALL software mission is performed, the user has a highly organized library in the form of 3ds Max file beside its related preview image. The sorted 3D library is ready for manual drag and drop process into 3ds Max canvas, or for linking with any of the assets management plug-ins, such as, Project Manager, Connecter, or Autodesk Assets Library.
NAG ®ALL software is successfully tested over thousands of 3D assets, such as 3dsky, 3ddd.ru, 3dbrute, Dimensiva, cgtrader, Turbosquid 3D models, and much more. NAG ®ALL software is trusted by 500+ freelance 3D artists & studios from 50+ countries around the globe.

 

SILVER SPONSORS

topogun_296_77.jpg

TopoGun is a stand-alone resurfacing, and maps baking application. The resurfacing functions in TopoGun will help you modify and/or recreate the edgeflow of your digital 3D models. The maps baking functions, will help you bake various types of texture maps from your high resolution 3D models and then allow you to apply them to your newly created optimized meshes. These texture maps contain information that will help you recover the appearance and features of the original high resolution mesh.

 

Author: Evermotion Editor: Michał Franczak
Tags:
You may also like...
How to choose the right render farm?

How to choose the right render farm?

Are you finding a good render farm but still don’t know which to choose? We know a place to make your decision easier.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.
dpandrell14:34:12  |  21-12-2022
So happy get Best Personal Work. Thank you guys !!!!
aurelalto20:50:49  |  22-12-2022
Thanks a lot to evermotion and all the jury ! What a great Christmas present !! ;)
martinflash21:17:33  |  22-12-2022
Great renders. All of them.
  • ul. Przedzalniana 8, 15-688 Bialystok, POLAND